Searched refs:glDispatcher (Results 1 – 1 of 1) sorted by relevance
115 BGLDispatcher* glDispatcher = NULL; in GetGLProcAddress() local118 glDispatcher = fRenderer->GLDispatcher(); in GetGLProcAddress()120 if (glDispatcher) in GetGLProcAddress()121 return (void*)glDispatcher->AddressOf(procName); in GetGLProcAddress()