Searched refs:glGpu (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLBuffer.cpp | 13 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X) 127 inline GrGLGpu* GrGLBuffer::glGpu() const { in glGpu() function in GrGLBuffer 133 return this->glGpu()->glCaps(); in glCaps() 177 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 186 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 201 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 234 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUnmap() 239 this->glGpu()->bindBuffer(fIntendedType, this); // TODO: Is this needed? in onUnmap() 259 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUpdateData()
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D | GrGLUniformHandler.cpp | 16 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 17 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X) 131 const GrGLGpu* GrGLUniformHandler::glGpu() const { in glGpu() function in GrGLUniformHandler
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D | GrGLBuffer.h | 48 GrGLGpu* glGpu() const;
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D | GrGLUniformHandler.h | 60 const GrGLGpu* glGpu() const;
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/external/skqp/src/gpu/gl/ |
D | GrGLBuffer.cpp | 13 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X) 125 inline GrGLGpu* GrGLBuffer::glGpu() const { in glGpu() function in GrGLBuffer 131 return this->glGpu()->glCaps(); in glCaps() 175 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 184 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 199 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap() 232 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUnmap() 237 this->glGpu()->bindBuffer(fIntendedType, this); // TODO: Is this needed? in onUnmap() 257 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUpdateData()
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D | GrGLUniformHandler.cpp | 16 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 17 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X) 136 const GrGLGpu* GrGLUniformHandler::glGpu() const { in glGpu() function in GrGLUniformHandler
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D | GrGLBuffer.h | 47 GrGLGpu* glGpu() const;
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D | GrGLUniformHandler.h | 61 const GrGLGpu* glGpu() const;
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/external/skia/samplecode/ |
D | SampleCCPRGeometry.cpp | 330 GrGLGpu* glGpu = GrBackendApi::kOpenGL == context->backend() in onExecute() local 333 if (glGpu) { in onExecute() 334 glGpu->handleDirtyContext(); in onExecute() 336 GR_GL_CALL(glGpu->glInterface(), Enable(GR_GL_LINE_SMOOTH)); in onExecute() 391 if (glGpu) { in onExecute()
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/external/skqp/samplecode/ |
D | SampleCCPRGeometry.cpp | 327 GrGLGpu* glGpu = GrBackendApi::kOpenGL == context->backend() in onExecute() local 330 if (glGpu) { in onExecute() 331 glGpu->handleDirtyContext(); in onExecute() 333 GR_GL_CALL(glGpu->glInterface(), Enable(GR_GL_LINE_SMOOTH)); in onExecute() 389 if (glGpu) { in onExecute()
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