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Searched refs:glIsBufferARB (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1173 #define glIsBufferARB MANGLE(IsBufferARB) macro
Dglext.h4769 GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);
/external/swiftshader/include/GL/
Dglext.h4765 GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer);