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Searched refs:glIsQueryARB (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1198 #define glIsQueryARB MANGLE(IsQueryARB) macro
Dglext.h3861 GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);
/external/swiftshader/include/GL/
Dglext.h3861 GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id);