Searched refs:glPB (Results 1 – 4 of 4) sorted by relevance
18 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in addPathProcessingVarying() local20 SkASSERT(glPB->gpu()->glCaps().shaderCaps()->pathRenderingSupport() && in addPathProcessingVarying()21 glPB->fPrimProc.isPathRendering() && in addPathProcessingVarying()22 !glPB->fPrimProc.willUseGeoShader() && in addPathProcessingVarying()23 !glPB->fPrimProc.numVertexAttributes() && in addPathProcessingVarying()24 !glPB->fPrimProc.numInstanceAttributes()); in addPathProcessingVarying()
137 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in glGpu() local138 return glPB->gpu(); in glGpu()
132 GrGLProgramBuilder* glPB = (GrGLProgramBuilder*) fProgramBuilder; in glGpu() local133 return glPB->gpu(); in glGpu()