Searched refs:glScalarType (Results 1 – 1 of 1) sorted by relevance
783 deUint32 glScalarType = isFloat ? GL_FLOAT : in iterate() local797 gl.vertexAttribPointer(loc, scalarSize, glScalarType, GL_FALSE, 0, &inputs[curInVec][0]); in iterate()799 gl.vertexAttribIPointer(loc, scalarSize, glScalarType, 0, &inputs[curInVec][0]); in iterate()