/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 986 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1000 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init() 1024 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1039 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init() 1064 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1082 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1100 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init() 1122 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1124 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 1125 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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D | es2fFboStateQueryTests.cpp | 92 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in test() 149 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test() 195 glTexImage2D(faces[ndx], 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test()
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D | es2fTextureCompletenessTests.cpp | 299 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture() 368 …glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelDa… in createTexture() 419 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture() 466 …glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED_BYTE, leve… in createTexture() 519 …glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture() 523 …glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.ge… in createTexture() 625 …glTexImage2D(s_cubeTargets[targetNdx], levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_… in createTexture() 695 …glTexImage2D(s_cubeTargets[targetNdx], levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BY… in createTexture() 762 …glTexImage2D(s_cubeTargets[targetNdx], levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_… in createTexture() 812 …glTexImage2D(s_cubeTargets[targetNdx], 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED… in createTexture() [all …]
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D | es2fTextureSpecificationTests.cpp | 653 …glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData.getA… in createTexture() 704 …glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelDa… in createTexture() 757 …glTexImage2D(GL_TEXTURE_2D, levelNdx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData… in createTexture() 815 …glTexImage2D(s_cubeMapFaces[face], levelNdx, m_format, levelW, levelH, 0, m_format, m_dataType, le… in createTexture() 868 glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, &data[0]); in createTexture() 919 …glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, &data[0… in createTexture() 966 …glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, data.getAccess… in createTexture() 1038 …glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, data.ge… in createTexture() 1104 glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, DE_NULL); in createTexture() 1162 …glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, DE_NULL… in createTexture() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 850 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 864 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 866 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 885 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 887 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init() 911 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 929 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 947 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 969 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() 971 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init() [all …]
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D | es3fNegativeBufferApiTests.cpp | 239 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 247 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 261 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 415 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init() 459 … glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init() 500 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL); in init() 651 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 816 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() 1110 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init() [all …]
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D | es3fFboDepthbufferTests.cpp | 126 …glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render() 182 …glTexImage2D(GL_TEXTURE_2D, 0, m_format, m_width, m_height, 0, transferFmt.format, transferFmt.dat… in render() 268 …glTexImage2D(GL_TEXTURE_2D, 0, m_format, m_width, m_height, 0, transferFmt.format, transferFmt.dat… in render()
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D | es3fFboColorbufferTests.cpp | 266 …glTexImage2D(GL_TEXTURE_2D, 0, format, size.x(), size.y(), 0, transferFmt.format, transferFmt.data… in render() 297 …glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render() 394 …glTexImage2D(cubeGLFaces[ndx], 0, m_format, size.x(), size.y(), 0, transferFmt.format, transferFmt… in render() 439 …glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render() 565 …glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render() 689 …glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render() 789 …glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 940 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target() 954 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_read_buffer_is_none() 970 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB9_E5, 16, 16, 0, GL_RGB, GL_FLOAT, 0); in copytexsubimage2d_texture_internalformat() 985 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level() 987 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_neg_level() 1007 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level() 1009 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_max_level() 1034 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset() 1053 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset() 1072 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height() [all …]
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D | es31fNegativeBufferApiTests.cpp | 283 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch() 291 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch() 298 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in read_pixels_fbo_format_mismatch() 305 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in read_pixels_fbo_format_mismatch() 315 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL); in read_pixels_fbo_format_mismatch() 514 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in clear_bufferiv() 564 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in clear_bufferuiv() 611 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL); in clear_bufferfv() 773 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in draw_buffers() 957 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_buffer() [all …]
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/external/autotest/client/deps/glbench/src/ |
D | yuvtest.cc | 148 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, YUV2RGB_WIDTH, YUV2RGB_HEIGHT, 0, in SetupTextures() 153 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 2, 1, 0, GL_LUMINANCE, in SetupTextures() 158 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, YUV2RGB_WIDTH, in SetupTextures() 163 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, YUV2RGB_WIDTH / 2, in SetupTextures() 169 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, YUV2RGB_WIDTH / 2, in SetupTextures() 183 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, YUV2RGB_WIDTH / 2, in SetupTextures()
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D | texturetest.cc | 109 glTexImage2D(GL_TEXTURE_2D, 0, texel_gl_format_, width_, height_, 0, in Run() 126 glTexImage2D(GL_TEXTURE_2D, 0, texel_gl_format_, in Run()
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D | textureuploadtest.cc | 28 glTexImage2D(GL_TEXTURE_2D, 0, texel_gl_format_, width_, height_, 0, in TestFunc()
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D | textureupdatetest.cc | 31 glTexImage2D(GL_TEXTURE_2D, 0, texel_gl_format_, width_, height_, 0, in TestFunc()
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D | texturereusetest.cc | 33 glTexImage2D(GL_TEXTURE_2D, 0, texel_gl_format_, width_, height_, 0, in TestFunc()
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/external/mesa3d/src/glx/apple/ |
D | apple_glx_context.h | 34 #define glTexImage2D glTexImage2D_OSX macro 39 #undef glTexImage2D
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D | apple_visual.c | 39 #define glTexImage2D glTexImage2D_OSX macro 46 #undef glTexImage2D
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 381 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2DRgb() 417 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRg() 419 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2DRg() 456 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2DR() 490 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, tex_type, 0); in CreateTexture2DInt() 596 glTexImage2D(faces[j], i, internal_format, size, size, 0, GL_RGBA_INTEGER, tex_type, 0); in CreateTextureCubeInt() 641 glTexImage2D(faces[j], i, internal_format, size, size, 0, format, GL_FLOAT, &pixels[0]); in CreateTextureCube() 684 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTextureSRGB() 721 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, &pixels[0]); in CreateTexture2D() 1575 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA32F, 1, 1, 0, GL_RGBA, GL_FLOAT, 0); in Init() [all …]
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/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 720 …glTexImage2D(GL_TEXTURE_2D, 0, GL_R11F_G11F_B10F, 256, 256, 0, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F… in TEST_F() 780 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16F, 256, 256, 0, GL_RGB, GL_HALF_FLOAT, nullptr); in TEST_F() 851 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, green); in TEST_F() 1030 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1034 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1042 …glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,… in TEST_F() 1048 …glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, GL_UNSIGNED_B… in TEST_F() 1050 …glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, GL_UNSIGNED_B… in TEST_F() 1191 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F() 1219 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, green); in TEST_F() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 1242 glTexImage2D(GL_TEXTURE_2D, 0, GL_RG32F, 16, 16, 0, GL_RED, GL_FLOAT, NULL); in Run() 1423 … glTexImage2D(GL_TEXTURE_2D, 0, internalformat, kSize, kSize, 0, Format<T>(), Type<T>(), &data[0]); in Write() 1612 … glTexImage2D(GL_TEXTURE_2D, 0, internalformat, kSize, kSize, 0, Format<T>(), Type<T>(), &data[0]); in Read() 2032 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, kSize, kSize, 0, GL_RGBA, GL_FLOAT, &zero); in Read() 2284 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, kSize, kSize, 0, Format<T>(), Type<T>(), &data[0]); in Read() 2289 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, kSize, kSize, 0, Format<T>(), Type<T>(), &zero); in Read() 2423 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, kSize, kSize, 0, Format<T>(), Type<T>(), &data[0]); in Write() 2435 …glTexImage2D(GL_TEXTURE_RECTANGLE, 0, internalformat, kSize, kSize, 0, Format<T>(), Type<T>(), &da… in Write() 2441 …glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, internalformat, kSize, kSize, 0, Format<T>(), Type… in Write() 2443 …glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, internalformat, kSize, kSize, 0, Format<T>(), Type… in Write() [all …]
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D | gl4cTextureGatherTests.cpp | 447 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRgb() 480 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DRg() 513 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0); in CreateTexture2DR() 545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt() 550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTexture2DInt() 747 glTexImage2D(faces[j], i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTextureCubeInt() 791 glTexImage2D(faces[j], i, internal_format, size, size, 0, format, GL_FLOAT, 0); in CreateTextureCube() 839 glTexImage2D(target, i, internal_format, size, size, 0, format, GL_FLOAT, 0); in CreateTexture2D() 844 glTexImage2D(target, 0, internal_format, size, size, 0, format, GL_FLOAT, 0); in CreateTexture2D() 3027 glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA32F, 1, 1, 0, GL_RGBA, GL_FLOAT, 0); in Init() [all …]
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/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/ |
D | GlRectDrawerTest.java | 112 GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGB, WIDTH, in testRgbRendering() 158 GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, WIDTH, in testYuvRendering() 250 GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGB, WIDTH,
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/external/webrtc/webrtc/api/objc/ |
D | RTCOpenGLVideoRenderer.mm | 322 glTexImage2D(GL_TEXTURE_2D, 332 glTexImage2D(GL_TEXTURE_2D, 342 glTexImage2D(GL_TEXTURE_2D, 382 glTexImage2D(GL_TEXTURE_2D, 403 glTexImage2D(GL_TEXTURE_2D,
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/external/webrtc/talk/app/webrtc/objc/ |
D | RTCOpenGLVideoRenderer.mm | 341 glTexImage2D(GL_TEXTURE_2D, 351 glTexImage2D(GL_TEXTURE_2D, 361 glTexImage2D(GL_TEXTURE_2D, 400 glTexImage2D(GL_TEXTURE_2D, 421 glTexImage2D(GL_TEXTURE_2D,
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 111 { "glTexImage2D", (deFunctionPtr)glTexImage2D },
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