Searched refs:gl_GlobalInvocationID (Results 1 – 12 of 12) sorted by relevance
60 gl_GlobalInvocationID(NULL), in lower_cs_derived_visitor()86 ir_variable *gl_GlobalInvocationID; member in __anon156390390111::lower_cs_derived_visitor155 if (gl_GlobalInvocationID != NULL) in make_gl_GlobalInvocationID()163 gl_GlobalInvocationID = new(shader) ir_variable( in make_gl_GlobalInvocationID()165 shader->ir->push_head(gl_GlobalInvocationID); in make_gl_GlobalInvocationID()168 assign(gl_GlobalInvocationID, in make_gl_GlobalInvocationID()210 ir->var = gl_GlobalInvocationID; in visit()
19 Name 26 "gl_GlobalInvocationID"30 Decorate 26(gl_GlobalInvocationID) BuiltIn GlobalInvocationId54 26(gl_GlobalInvocationID): 25(ptr) Variable Input82 28: 24(ivec3) Load 26(gl_GlobalInvocationID)
33 0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)93 0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)
81 0:73 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID)
116 (gl_GlobalInvocationID.x & ~(HS_SLAB_THREADS-1)) * \161 (gl_GlobalInvocationID.x & ~(HS_SLAB_THREADS * slab_count -1)) \325 const uint span_off = gl_GlobalInvocationID.x; \
14 …l_WorkGroupSize + gl_NumWorkGroups + gl_WorkGroupID + gl_LocalInvocationID + gl_GlobalInvocationID;
21 ivec2 storePos = ivec2(gl_GlobalInvocationID.xy);
73 ivec2 storePos = ivec2(gl_GlobalInvocationID.xy);
2915 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID" in TEST_F()
2940 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID" in TEST_F()
20499 OpName %gl_GlobalInvocationID "gl_GlobalInvocationID" in TEST_F()