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Searched refs:gl_LocalInvocationIndex (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlower_cs_derived.cpp61 gl_LocalInvocationIndex(NULL) in lower_cs_derived_visitor()
87 ir_variable *gl_LocalInvocationIndex; member in __anon156390390111::lower_cs_derived_visitor
177 if (gl_LocalInvocationIndex != NULL) in make_gl_LocalInvocationIndex()
187 gl_LocalInvocationIndex = new(shader) in make_gl_LocalInvocationIndex()
189 shader->ir->push_head(gl_LocalInvocationIndex); in make_gl_LocalInvocationIndex()
200 assign(gl_LocalInvocationIndex, index_x_plus_y_plus_z); in make_gl_LocalInvocationIndex()
217 ir->var = gl_LocalInvocationIndex; in visit()
/external/deqp-deps/glslang/Test/
D420.comp15 sfoo *= gl_LocalInvocationIndex;
D430.comp36 value = int(values[gl_LocalInvocationIndex]);
D310.comp36 value = int(values[gl_LocalInvocationIndex]);
/external/deqp-deps/glslang/Test/baseResults/
D420.comp.out37 0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
97 0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
D430.comp.out45 0:36 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
177 0:36 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex)
D310.comp.out114 0:36 'gl_LocalInvocationIndex' ( in highp uint LocalInvocationIndex)
552 0:36 'gl_LocalInvocationIndex' ( in highp uint LocalInvocationIndex)