Searched refs:gl_max_vertex_output_components_value (Results 1 – 1 of 1) sorted by relevance
10068 glw::GLint gl_max_vertex_output_components_value = 0; in initTest() local10079 gl.getIntegerv(GL_MAX_VERTEX_OUTPUT_COMPONENTS, &gl_max_vertex_output_components_value); in initTest()10083 de::min(gl_max_vertex_output_components_value, gl_max_tess_control_input_components_value); in initTest()