Searched refs:gl_pipeline_object (Results 1 – 11 of 11) sorted by relevance
57 struct gl_pipeline_object *obj) in _mesa_delete_pipeline_object()74 static struct gl_pipeline_object *77 struct gl_pipeline_object *obj = rzalloc(NULL, struct gl_pipeline_object); in _mesa_new_pipeline_object()110 struct gl_pipeline_object *obj = (struct gl_pipeline_object *) data; in delete_pipelineobj_cb()138 struct gl_pipeline_object *144 return (struct gl_pipeline_object *) in _mesa_lookup_pipeline_object()152 save_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj) in save_pipeline_object()164 remove_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj) in remove_pipeline_object()178 struct gl_pipeline_object **ptr, in _mesa_reference_pipeline_object_()179 struct gl_pipeline_object *obj) in _mesa_reference_pipeline_object_()[all …]
37 struct gl_pipeline_object;40 _mesa_delete_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj);48 extern struct gl_pipeline_object *53 struct gl_pipeline_object **ptr,54 struct gl_pipeline_object *obj);58 struct gl_pipeline_object **ptr, in _mesa_reference_pipeline_object()59 struct gl_pipeline_object *obj) in _mesa_reference_pipeline_object()67 struct gl_pipeline_object *pipe);71 struct gl_pipeline_object *pipe);
250 _mesa_validate_pipeline_io(struct gl_pipeline_object *);
229 struct gl_pipeline_object *pipe = in get_label_pointer()
3062 struct gl_pipeline_object struct3104 struct gl_pipeline_object *Current; argument3107 struct gl_pipeline_object *Default;4852 struct gl_pipeline_object Shader; /**< GLSL shader object state */4871 struct gl_pipeline_object *_Shader;
259 struct gl_pipeline_object *shTarget);
500 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *);
1532 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *pipeline) in _mesa_sampler_uniforms_pipeline_are_valid()
1668 _mesa_validate_pipeline_io(struct gl_pipeline_object *pipeline) in _mesa_validate_pipeline_io()
2416 struct gl_pipeline_object *shTarget) in _mesa_use_program()
130 struct gl_pipeline_object *Pipeline;