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Searched refs:gl_pipeline_object (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/main/
Dpipelineobj.c57 struct gl_pipeline_object *obj) in _mesa_delete_pipeline_object()
74 static struct gl_pipeline_object *
77 struct gl_pipeline_object *obj = rzalloc(NULL, struct gl_pipeline_object); in _mesa_new_pipeline_object()
110 struct gl_pipeline_object *obj = (struct gl_pipeline_object *) data; in delete_pipelineobj_cb()
138 struct gl_pipeline_object *
144 return (struct gl_pipeline_object *) in _mesa_lookup_pipeline_object()
152 save_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj) in save_pipeline_object()
164 remove_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj) in remove_pipeline_object()
178 struct gl_pipeline_object **ptr, in _mesa_reference_pipeline_object_()
179 struct gl_pipeline_object *obj) in _mesa_reference_pipeline_object_()
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Dpipelineobj.h37 struct gl_pipeline_object;
40 _mesa_delete_pipeline_object(struct gl_context *ctx, struct gl_pipeline_object *obj);
48 extern struct gl_pipeline_object *
53 struct gl_pipeline_object **ptr,
54 struct gl_pipeline_object *obj);
58 struct gl_pipeline_object **ptr, in _mesa_reference_pipeline_object()
59 struct gl_pipeline_object *obj) in _mesa_reference_pipeline_object()
67 struct gl_pipeline_object *pipe);
71 struct gl_pipeline_object *pipe);
Dshaderobj.h250 _mesa_validate_pipeline_io(struct gl_pipeline_object *);
Dobjectlabel.c229 struct gl_pipeline_object *pipe = in get_label_pointer()
Dmtypes.h3062 struct gl_pipeline_object struct
3104 struct gl_pipeline_object *Current; argument
3107 struct gl_pipeline_object *Default;
4852 struct gl_pipeline_object Shader; /**< GLSL shader object state */
4871 struct gl_pipeline_object *_Shader;
Dshaderapi.h259 struct gl_pipeline_object *shTarget);
Duniforms.h500 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *);
Duniform_query.cpp1532 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *pipeline) in _mesa_sampler_uniforms_pipeline_are_valid()
Dshader_query.cpp1668 _mesa_validate_pipeline_io(struct gl_pipeline_object *pipeline) in _mesa_validate_pipeline_io()
Dshaderapi.c2416 struct gl_pipeline_object *shTarget) in _mesa_use_program()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.h130 struct gl_pipeline_object *Pipeline;