Searched refs:gl_prog (Results 1 – 2 of 2) sorted by relevance
1756 struct gl_program *gl_prog, in link_tcs_out_layout_qualifiers() argument1760 if (gl_prog->info.stage != MESA_SHADER_TESS_CTRL) in link_tcs_out_layout_qualifiers()1763 gl_prog->info.tess.tcs_vertices_out = 0; in link_tcs_out_layout_qualifiers()1779 if (gl_prog->info.tess.tcs_vertices_out != 0 && in link_tcs_out_layout_qualifiers()1780 gl_prog->info.tess.tcs_vertices_out != in link_tcs_out_layout_qualifiers()1784 gl_prog->info.tess.tcs_vertices_out, in link_tcs_out_layout_qualifiers()1788 gl_prog->info.tess.tcs_vertices_out = in link_tcs_out_layout_qualifiers()1797 if (gl_prog->info.tess.tcs_vertices_out == 0) { in link_tcs_out_layout_qualifiers()1813 struct gl_program *gl_prog, in link_tes_in_layout_qualifiers() argument1817 if (gl_prog->info.stage != MESA_SHADER_TESS_EVAL) in link_tes_in_layout_qualifiers()[all …]
270 struct gl_program *gl_prog = prog->_LinkedShaders[j]->Program; in link_assign_atomic_counter_resources() local271 gl_prog->info.num_abos = num_atomic_buffers[j]; in link_assign_atomic_counter_resources()272 gl_prog->sh.AtomicBuffers = in link_assign_atomic_counter_resources()273 rzalloc_array(gl_prog, gl_active_atomic_buffer *, in link_assign_atomic_counter_resources()281 gl_prog->sh.AtomicBuffers[intra_stage_idx] = atomic_buffer; in link_assign_atomic_counter_resources()