Searched refs:gl_program_resource (Results 1 – 10 of 10) sorted by relevance
44 program_resource_location(struct gl_program_resource *res,52 const type * RESOURCE_ ## name (gl_program_resource *res) { \152 struct gl_program_resource *res = in _mesa_GetActiveAttrib()203 struct gl_program_resource *res = in _mesa_GetAttribLocation()221 struct gl_program_resource *res = shProg->data->ProgramResourceList; in _mesa_count_active_attribs()241 struct gl_program_resource *res = shProg->data->ProgramResourceList; in _mesa_longest_attribute_name_length()416 struct gl_program_resource *res = in _mesa_GetFragDataLocation()427 _mesa_program_resource_name(struct gl_program_resource *res) in _mesa_program_resource_name()463 _mesa_program_resource_array_size(struct gl_program_resource *res) in _mesa_program_resource_array_size()524 struct gl_program_resource *[all …]
276 _mesa_program_resource_name(struct gl_program_resource *res);279 _mesa_program_resource_array_size(struct gl_program_resource *res);283 struct gl_program_resource *res);285 extern struct gl_program_resource *290 extern struct gl_program_resource *301 _mesa_program_resource_name_len(struct gl_program_resource *res);313 struct gl_program_resource *res, GLuint index,
167 struct gl_program_resource *uni = in _mesa_GetProgramInterfaceiv()273 struct gl_program_resource *res; in _mesa_GetProgramResourceIndex()
2642 struct gl_program_resource *res; in _mesa_GetSubroutineIndex()2680 struct gl_program_resource *res; in _mesa_GetActiveSubroutineUniformiv()2984 struct gl_program_resource *res; in _mesa_GetProgramStageiv()3003 struct gl_program_resource *res; in _mesa_GetProgramStageiv()
49 struct gl_program_resource *res; in _mesa_GetActiveUniform()117 struct gl_program_resource *res; in _mesa_GetActiveUniformsiv()
1056 struct gl_program_resource *res = in _mesa_GetUniformBlockIndex()1092 struct gl_program_resource *res = in _mesa_GetUniformIndices()1234 struct gl_program_resource *res = in mesa_bufferiv()
991 struct gl_program_resource *res; in _mesa_GetTransformFeedbackVarying()
2835 struct gl_program_resource struct2894 struct gl_program_resource *ProgramResourceList;
715 struct gl_program_resource *res) in write_shader_subroutine_index()743 struct gl_program_resource *res) in write_program_resource_data()845 struct gl_program_resource *res) in read_program_resource_data()935 ralloc_array(prog->data, gl_program_resource, in read_program_resource_list()
3629 gl_program_resource, in add_program_resource()3637 struct gl_program_resource *res = in add_program_resource()