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Searched refs:gl_renderbuffer_attachment (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_texrender.c30 update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) in update_wrapper()
80 struct gl_renderbuffer_attachment *att) in _swrast_render_texture()
Dswrast.h272 struct gl_renderbuffer_attachment *att);
Ds_blit.c117 struct gl_renderbuffer_attachment *readAtt = NULL, *drawAtt = NULL; in blit_nearest()
517 struct gl_renderbuffer_attachment *readAtt = in blit_linear()
573 struct gl_renderbuffer_attachment *drawAtt; in blit_linear()
/external/mesa3d/src/mesa/main/
Dfbobject.c229 static struct gl_renderbuffer_attachment *
287 static struct gl_renderbuffer_attachment *
389 struct gl_renderbuffer_attachment *att) in remove_attachment()
416 driver_RenderTexture_is_safe(const struct gl_renderbuffer_attachment *att) in driver_RenderTexture_is_safe()
449 struct gl_renderbuffer_attachment *att) in _mesa_update_texture_renderbuffer()
496 struct gl_renderbuffer_attachment *att, in set_texture_attachment()
536 struct gl_renderbuffer_attachment *att, in set_renderbuffer_attachment()
559 struct gl_renderbuffer_attachment *att; in _mesa_FramebufferRenderbuffer_sw()
636 const struct gl_renderbuffer_attachment *depth = in _mesa_has_depthstencil_combined()
638 const struct gl_renderbuffer_attachment *stencil = in _mesa_has_depthstencil_combined()
[all …]
Dfbobject.h81 struct gl_renderbuffer_attachment *att);
121 extern struct gl_renderbuffer_attachment *
129 struct gl_renderbuffer_attachment *att,
Dframebuffer.c221 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_free_framebuffer_data()
293 struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_resize_framebuffer()
681 const struct gl_renderbuffer_attachment *att = fb->Attachment; in renderbuffer_exists()
945 const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; in _mesa_print_framebuffer()
Dblit.c49 static const struct gl_renderbuffer_attachment *
532 const struct gl_renderbuffer_attachment *att; in blit_framebuffer()
Ddd.h47 struct gl_renderbuffer_attachment;
691 struct gl_renderbuffer_attachment *att);
Dclear.c258 const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; in make_color_buffer_mask()
Dmtypes.h3366 struct gl_renderbuffer_attachment struct
3489 struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
Dteximage.c2693 struct gl_renderbuffer_attachment *att = fb->Attachment + i; in check_rtt_cb()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_fbo.c252 struct gl_renderbuffer_attachment *att) in nouveau_render_texture()
292 struct gl_renderbuffer_attachment *color = in nouveau_check_framebuffer_complete()
294 struct gl_renderbuffer_attachment *depth = in nouveau_check_framebuffer_complete()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_fbo.c506 struct gl_renderbuffer_attachment *att) in st_render_texture()
581 const struct gl_renderbuffer_attachment *att, in st_validate_attachment()
639 const struct gl_renderbuffer_attachment *depth = in st_validate_framebuffer()
641 const struct gl_renderbuffer_attachment *stencil = in st_validate_framebuffer()
679 struct gl_renderbuffer_attachment *att = in st_validate_framebuffer()
Dst_cb_blit.c175 struct gl_renderbuffer_attachment *srcAtt = in st_BlitFramebuffer()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_clear.c109 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; in brw_fast_clear_depth()
Dintel_fbo.c577 struct gl_renderbuffer_attachment *att) in intel_render_texture()
Dbrw_draw.c592 struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH]; in brw_postdraw_set_buffers_need_resolve()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_fbo.c755 struct gl_renderbuffer_attachment *att) in radeon_render_texture()
838 struct gl_renderbuffer_attachment *att; in radeon_validate_framebuffer()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_fbo.c755 struct gl_renderbuffer_attachment *att) in radeon_render_texture()
838 struct gl_renderbuffer_attachment *att; in radeon_validate_framebuffer()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_fbo.c469 struct gl_renderbuffer_attachment *att) in intel_render_texture()
/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c610 const struct gl_renderbuffer_attachment *readAtt = in blitframebuffer_texture()
Dmeta.c123 struct gl_renderbuffer_attachment *att = in _mesa_meta_framebuffer_texture_image()