/external/mesa3d/src/mesa/main/ |
D | shaderobj.c | 59 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader() 60 struct gl_shader *sh) in _mesa_reference_shader() 69 struct gl_shader *old = *ptr; in _mesa_reference_shader() 91 _mesa_init_shader(struct gl_shader *shader) in _mesa_init_shader() 102 struct gl_shader * 105 struct gl_shader *shader; in _mesa_new_shader() 106 shader = rzalloc(NULL, struct gl_shader); in _mesa_new_shader() 123 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh) in _mesa_delete_shader() 148 struct gl_shader * 152 struct gl_shader *sh = (struct gl_shader *) in _mesa_lookup_shader() [all …]
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D | shaderobj.h | 52 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 53 struct gl_shader *sh); 55 extern struct gl_shader * 58 extern struct gl_shader * 82 extern struct gl_shader * 86 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);
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D | glspirv.c | 62 unsigned n, struct gl_shader **shaders, in _mesa_spirv_shader_binary() 81 struct gl_shader *sh = shaders[i]; in _mesa_spirv_shader_binary()
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D | shaderapi.c | 241 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in is_shader() 251 struct gl_shader *sh) in attach_shader() 256 (n + 1) * sizeof(struct gl_shader *)); in attach_shader() 273 struct gl_shader *sh; in attach_shader_err() 320 struct gl_shader *sh; in attach_shader_no_error() 331 struct gl_shader *sh; in create_shader() 414 struct gl_shader *sh; in delete_shader() 450 struct gl_shader **newList; in detach_shader() 456 newList = malloc((n - 1) * sizeof(struct gl_shader *)); in detach_shader() 946 struct gl_shader *shader = in get_shaderiv() [all …]
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D | glspirv.h | 76 unsigned n, struct gl_shader **shaders,
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D | shared.c | 250 struct gl_shader *sh = (struct gl_shader *) data; in delete_shader_cb()
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D | objectlabel.c | 150 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in get_label_pointer()
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/external/mesa3d/src/compiler/glsl/ |
D | standalone_scaffolding.h | 46 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 47 struct gl_shader *sh); 53 extern "C" struct gl_shader * 57 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);
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D | standalone_scaffolding.cpp | 66 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader() 67 struct gl_shader *sh) in _mesa_reference_shader() 87 struct gl_shader * 90 struct gl_shader *shader; in _mesa_new_shader() 93 shader = rzalloc(NULL, struct gl_shader); in _mesa_new_shader() 115 _mesa_delete_shader(struct gl_context *, struct gl_shader *sh) in _mesa_delete_shader()
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D | linker.h | 30 gl_shader **shader_list, unsigned num_shaders); 66 const gl_shader **shader_list, 91 struct gl_shader **shader_list,
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D | program.h | 33 struct gl_shader; 37 _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
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D | link_functions.cpp | 42 gl_shader **shader_list, unsigned num_shaders) in call_link_visitor() 290 gl_shader **shader_list; 335 gl_shader **shader_list, unsigned num_shaders) in link_function_calls()
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D | test_optpass.cpp | 203 struct gl_shader *shader = rzalloc(NULL, struct gl_shader); in test_optpass()
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D | builtin_functions.h | 38 extern gl_shader *
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D | linker.cpp | 1676 struct gl_shader **shader_list, in link_xfb_stride_layout_qualifiers() 1684 struct gl_shader *shader = shader_list[i]; in link_xfb_stride_layout_qualifiers() 1713 struct gl_shader **shader_list, in link_bindless_layout_qualifiers() 1723 struct gl_shader *shader = shader_list[i]; in link_bindless_layout_qualifiers() 1757 struct gl_shader **shader_list, in link_tcs_out_layout_qualifiers() 1776 struct gl_shader *shader = shader_list[i]; in link_tcs_out_layout_qualifiers() 1814 struct gl_shader **shader_list, in link_tes_in_layout_qualifiers() 1841 struct gl_shader *shader = shader_list[i]; in link_tes_in_layout_qualifiers() 1922 struct gl_shader **shader_list, in link_fs_inout_layout_qualifiers() 1936 struct gl_shader *shader = shader_list[i]; in link_fs_inout_layout_qualifiers() [all …]
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D | standalone.cpp | 388 compile_shader(struct gl_context *ctx, struct gl_shader *shader) in compile_shader() 462 struct gl_shader *, whole_program->NumShaders + 1); in standalone_compile_shader() 465 struct gl_shader *shader = rzalloc(whole_program, gl_shader); in standalone_compile_shader()
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D | link_varyings.h | 39 struct gl_shader;
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D | shader_cache.cpp | 196 struct gl_shader *sh = prog->Shaders[i]; in shader_cache_read_program_metadata()
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D | link_interface_blocks.cpp | 288 const gl_shader **shader_list, in validate_intrastage_interface_blocks()
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/external/mesa3d/src/mesa/program/ |
D | prog_print.h | 42 struct gl_shader; 118 _mesa_write_shader_to_file(const struct gl_shader *shader);
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D | ir_to_mesa.h | 34 struct gl_shader;
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/external/mesa3d/src/compiler/glsl/glcpp/ |
D | glcpp.c | 37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader() 38 struct gl_shader *sh) in _mesa_reference_shader()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi.h | 33 struct gl_shader;
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/external/mesa3d/src/compiler/glsl/tests/ |
D | builtin_variable_test.cpp | 51 struct gl_shader *shader; 65 this->shader = rzalloc(this->mem_ctx, gl_shader); in SetUp()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_link.cpp | 339 const struct gl_shader *sh = shProg->Shaders[i]; in brw_link_shader()
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