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Searched refs:gl_shader (Results 1 – 25 of 35) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dshaderobj.c59 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader()
60 struct gl_shader *sh) in _mesa_reference_shader()
69 struct gl_shader *old = *ptr; in _mesa_reference_shader()
91 _mesa_init_shader(struct gl_shader *shader) in _mesa_init_shader()
102 struct gl_shader *
105 struct gl_shader *shader; in _mesa_new_shader()
106 shader = rzalloc(NULL, struct gl_shader); in _mesa_new_shader()
123 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh) in _mesa_delete_shader()
148 struct gl_shader *
152 struct gl_shader *sh = (struct gl_shader *) in _mesa_lookup_shader()
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Dshaderobj.h52 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
53 struct gl_shader *sh);
55 extern struct gl_shader *
58 extern struct gl_shader *
82 extern struct gl_shader *
86 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);
Dglspirv.c62 unsigned n, struct gl_shader **shaders, in _mesa_spirv_shader_binary()
81 struct gl_shader *sh = shaders[i]; in _mesa_spirv_shader_binary()
Dshaderapi.c241 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in is_shader()
251 struct gl_shader *sh) in attach_shader()
256 (n + 1) * sizeof(struct gl_shader *)); in attach_shader()
273 struct gl_shader *sh; in attach_shader_err()
320 struct gl_shader *sh; in attach_shader_no_error()
331 struct gl_shader *sh; in create_shader()
414 struct gl_shader *sh; in delete_shader()
450 struct gl_shader **newList; in detach_shader()
456 newList = malloc((n - 1) * sizeof(struct gl_shader *)); in detach_shader()
946 struct gl_shader *shader = in get_shaderiv()
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Dglspirv.h76 unsigned n, struct gl_shader **shaders,
Dshared.c250 struct gl_shader *sh = (struct gl_shader *) data; in delete_shader_cb()
Dobjectlabel.c150 struct gl_shader *shader = _mesa_lookup_shader(ctx, name); in get_label_pointer()
/external/mesa3d/src/compiler/glsl/
Dstandalone_scaffolding.h46 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
47 struct gl_shader *sh);
53 extern "C" struct gl_shader *
57 _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);
Dstandalone_scaffolding.cpp66 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader()
67 struct gl_shader *sh) in _mesa_reference_shader()
87 struct gl_shader *
90 struct gl_shader *shader; in _mesa_new_shader()
93 shader = rzalloc(NULL, struct gl_shader); in _mesa_new_shader()
115 _mesa_delete_shader(struct gl_context *, struct gl_shader *sh) in _mesa_delete_shader()
Dlinker.h30 gl_shader **shader_list, unsigned num_shaders);
66 const gl_shader **shader_list,
91 struct gl_shader **shader_list,
Dprogram.h33 struct gl_shader;
37 _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
Dlink_functions.cpp42 gl_shader **shader_list, unsigned num_shaders) in call_link_visitor()
290 gl_shader **shader_list;
335 gl_shader **shader_list, unsigned num_shaders) in link_function_calls()
Dtest_optpass.cpp203 struct gl_shader *shader = rzalloc(NULL, struct gl_shader); in test_optpass()
Dbuiltin_functions.h38 extern gl_shader *
Dlinker.cpp1676 struct gl_shader **shader_list, in link_xfb_stride_layout_qualifiers()
1684 struct gl_shader *shader = shader_list[i]; in link_xfb_stride_layout_qualifiers()
1713 struct gl_shader **shader_list, in link_bindless_layout_qualifiers()
1723 struct gl_shader *shader = shader_list[i]; in link_bindless_layout_qualifiers()
1757 struct gl_shader **shader_list, in link_tcs_out_layout_qualifiers()
1776 struct gl_shader *shader = shader_list[i]; in link_tcs_out_layout_qualifiers()
1814 struct gl_shader **shader_list, in link_tes_in_layout_qualifiers()
1841 struct gl_shader *shader = shader_list[i]; in link_tes_in_layout_qualifiers()
1922 struct gl_shader **shader_list, in link_fs_inout_layout_qualifiers()
1936 struct gl_shader *shader = shader_list[i]; in link_fs_inout_layout_qualifiers()
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Dstandalone.cpp388 compile_shader(struct gl_context *ctx, struct gl_shader *shader) in compile_shader()
462 struct gl_shader *, whole_program->NumShaders + 1); in standalone_compile_shader()
465 struct gl_shader *shader = rzalloc(whole_program, gl_shader); in standalone_compile_shader()
Dlink_varyings.h39 struct gl_shader;
Dshader_cache.cpp196 struct gl_shader *sh = prog->Shaders[i]; in shader_cache_read_program_metadata()
Dlink_interface_blocks.cpp288 const gl_shader **shader_list, in validate_intrastage_interface_blocks()
/external/mesa3d/src/mesa/program/
Dprog_print.h42 struct gl_shader;
118 _mesa_write_shader_to_file(const struct gl_shader *shader);
Dir_to_mesa.h34 struct gl_shader;
/external/mesa3d/src/compiler/glsl/glcpp/
Dglcpp.c37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader()
38 struct gl_shader *sh) in _mesa_reference_shader()
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi.h33 struct gl_shader;
/external/mesa3d/src/compiler/glsl/tests/
Dbuiltin_variable_test.cpp51 struct gl_shader *shader;
65 this->shader = rzalloc(this->mem_ctx, gl_shader); in SetUp()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_link.cpp339 const struct gl_shader *sh = shProg->Shaders[i]; in brw_link_shader()

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