Searched refs:gl_texture_index (Results 1 – 12 of 12) sorted by relevance
67 st_translate_texture_target(gl_texture_index textarget, GLboolean shadow);
130 gl_texture_index tex_target:5;
61 gl_texture_index index; in get_texture_target()
168 st_translate_texture_target(gl_texture_index textarget, GLboolean shadow) in st_translate_texture_target()
6260 (gl_texture_index) (NUM_TEXTURE_TARGETS - 1)); in st_translate_program()
648 const gl_texture_index target = base_type->sampler_index(); in handle_samplers()659 this->bindless_targets = (gl_texture_index *) in handle_samplers()661 this->num_bindless_samplers * sizeof(gl_texture_index)); in handle_samplers()982 gl_texture_index targets[MAX_SAMPLERS];1002 gl_texture_index *bindless_targets;
159 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex);
643 gl_texture_index target_index; in update_single_program_texture()845 const gl_texture_index target_index = ffs(prog->TexturesUsed[unit]) - 1; in fix_missing_textures_for_atifs()
900 } gl_texture_index; typedef1019 gl_texture_index TargetIndex; /**< The gl_texture_unit::CurrentTex index.2020 gl_texture_index target;2181 gl_texture_index SamplerTargets[MAX_SAMPLERS];
941 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex) in _mesa_get_fallback_texture()1376 const gl_texture_index index = texObj->TargetIndex; in unbind_texobj_from_texunits()
575 gl_texture_index sampler_index() const;
294 gl_texture_index