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Searched refs:glsl_draw_fs (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp5111 const char* const glsl_draw_fs = in Run() local
5115 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
5207 const char* const glsl_draw_fs = in Run() local
5217 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
5356 …const char* const glsl_draw_fs = "#version 420 core" NL "layout(location = 0) out vec4 o_color;" NL in Run() local
5359 m_draw_program = BuildProgram(glsl_draw_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
5440 const char* const glsl_draw_fs = in Run() local
5444 m_draw_program = BuildProgram(glsl_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
5525 const char* const glsl_draw_fs = in Run() local
5529 m_draw_program = BuildProgram(glsl_vs, NULL, NULL, NULL, glsl_draw_fs); in Run()
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp3889 const char* const glsl_draw_fs = in Run() local
3894 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
4002 …const char* const glsl_draw_fs = NL "in vec4 vs_color;" NL "layout(location = 0) out vec4 o_color;… in Run() local
4006 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
4138 const char* const glsl_draw_fs = in Run() local
4144 m_draw_program = BuildProgram(glsl_vs, glsl_draw_fs); in Run()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp3840 const char* const glsl_draw_fs = in Run() local
3845 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
3953 …const char* const glsl_draw_fs = NL "in vec4 vs_color;" NL "layout(location = 0) out vec4 o_color;… in Run() local
3957 m_draw_program = BuildProgram(glsl_draw_vs, glsl_draw_fs); in Run()
4088 const char* const glsl_draw_fs = in Run() local
4094 m_draw_program = BuildProgram(glsl_vs, glsl_draw_fs); in Run()