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Searched refs:glsl_es (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp411 bool glsl_es = false; in standalone_compile_shader() local
418 glsl_es = true; in standalone_compile_shader()
433 glsl_es = false; in standalone_compile_shader()
440 if (glsl_es) { in standalone_compile_shader()