Searched refs:glsl_fs0 (Results 1 – 6 of 6) sorted by relevance
4408 const char* const glsl_fs0 = in Setup() local4420 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()4425 m_program[0] = BuildProgram(glsl_vs, glsl_fs0); in Setup()
5395 const char* const glsl_fs0 = in Run() local5405 m_program[0] = CreateProgram(glsl_vs0, glsl_fs0); in Run()
5819 const char* const glsl_fs0 = in Run() local5831 m_program[0] = CreateProgram(glsl_vs0, glsl_fs0); in Run()
5991 const char* const glsl_fs0 = in Setup() local6000 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()
4358 const char* const glsl_fs0 = in Setup() local4370 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()4375 m_program[0] = BuildProgram(glsl_vs, glsl_fs0); in Setup()
5530 const char* const glsl_fs0 = in Run() local5540 m_program[0] = CreateProgram(glsl_vs0, glsl_fs0); in Run()