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Searched refs:glu (Results 1 – 25 of 942) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fShaderConstExprTests.cpp56 …m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_E… in addChildGroup()
75 …{"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadia… in init()
76 …{"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegree… in init()
77 …{"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) … in init()
78 …{"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) … in init()
79 …{"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) … in init()
80 …{"asin", "asin(${T} (0.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAsin(0.0f) … in init()
81 …{"acos", "acos(${T} (1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAcos(1.0f) … in init()
82 …{"atan_separate", "atan(${T} (-1.0), ${T} (-1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, d… in init()
83 …{"atan_combined", "atan(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAtan… in init()
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Des3fShaderCommonFunctionTests.cpp123 inline bool supportsSignedZero (glu::Precision precision) in supportsSignedZero()
127 return precision == glu::PRECISION_HIGHP; in supportsSignedZero()
149 static int getMinMantissaBits (glu::Precision precision) in getMinMantissaBits()
157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits()
167 …CommonFunctionCase (Context& context, const char* name, const char* description, glu::ShaderType …
181 glu::ShaderType m_shaderType;
191 …FunctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderT… in CommonFunctionCase()
197 m_spec.version = glu::GLSL_VERSION_300_ES; in CommonFunctionCase()
284 const glu::VarType& type;
287 VarValue (const glu::VarType& type_, const void* value_) : type(type_), value(value_) {} in VarValue()
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Des3fUniformApiTests.cpp63 using glu::ShaderProgram;
64 using glu::StructType;
68 typedef bool (* dataTypePredicate)(glu::DataType);
74 static const glu::DataType s_testDataTypes[] =
76 glu::TYPE_FLOAT,
77 glu::TYPE_FLOAT_VEC2,
78 glu::TYPE_FLOAT_VEC3,
79 glu::TYPE_FLOAT_VEC4,
80 glu::TYPE_FLOAT_MAT2,
81 glu::TYPE_FLOAT_MAT2X3,
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/external/deqp/modules/gles2/functional/
Des2fShaderConstExprTests.cpp55 …m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_100_E… in addChildGroup()
74 …{"radians", "radians(${T} (90.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatRadia… in init()
75 …{"degrees", "degrees(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatDegree… in init()
76 …{"sin", "sin(${T} (3.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatSin(3.0f) … in init()
77 …{"cos", "cos(${T} (3.2))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatCos(3.2f) … in init()
78 …{"tan", "tan(${T} (1.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatTan(1.5f) … in init()
79 …{"asin", "asin(${T} (0.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAsin(0.0f) … in init()
80 …{"acos", "acos(${T} (1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAcos(1.0f) … in init()
81 …{"atan_separate", "atan(${T} (-1.0), ${T} (-1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, d… in init()
82 …{"atan_combined", "atan(${T} (2.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAtan… in init()
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Des2fShaderApiTests.cpp72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
79 case glu::SHADERTYPE_VERTEX: in getSimpleShaderSource()
81 case glu::SHADERTYPE_FRAGMENT: in getSimpleShaderSource()
90 void setShaderSources (glu::Shader& shader, const ShaderSources& sources) in setShaderSources()
131 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info) in queryShaderInfo()
176 virtual std::string next (const glu::ShaderType shaderType) = 0;
177 virtual bool finished (const glu::ShaderType shaderType) const = 0;
186 bool finished (const glu::ShaderType shaderType) const { DE_UNREF(shaderType); return false; } in finished()
188 std::string next (const glu::ShaderType shaderType);
194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
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/external/deqp/external/openglcts/modules/common/
DglcShaderConstExprTests.cpp47 glu::DataType inType;
51 glu::DataType outType;
65 glu::DataType outType;
76 …ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, const Shade…
84 glu::ShaderType m_shaderType;
90 ExecutorTestCase<OutputType>::ExecutorTestCase(deqp::Context& context, const char* name, glu::Shade… in ExecutorTestCase()
183 glu::ContextType contextType = context.getRenderContext().getType(); in createTestCasesForAllShaderTypes()
186 shaderSpec.version = glu::getContextTypeGLSLVersion(contextType); in createTestCasesForAllShaderTypes()
188 shaderSpec.outputs.push_back(Symbol("out0", glu::VarType(params.outType, glu::PRECISION_HIGHP))); in createTestCasesForAllShaderTypes()
191 std::vector<glu::ShaderType> shaderTypes; in createTestCasesForAllShaderTypes()
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/external/deqp/external/openglcts/modules/runner/
DglcKhronosMustpassGl.hpp25 { glu::ApiType::core(4, 6), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
26 { glu::ApiType::core(4, 6), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
27 { glu::ApiType::core(4, 6), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
28 { glu::ApiType::core(4, 6), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
29 { glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
30 { glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
31 { glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
32 { glu::ApiType::core(4, 5), "master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
33 { glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
34 { glu::ApiType::core(4, 4), "master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
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/external/deqp/modules/gles31/functional/
Des31fNegativeShaderFunctionTests.cpp91 glu::DataType samplerDataType;
92 glu::DataType pDataType;
93 glu::DataType offsetsDataType;
94 glu::DataType fourthArgument;
99 static const glu::DataType s_floatTypes[] =
101 glu::TYPE_FLOAT,
102 glu::TYPE_FLOAT_VEC2,
103 glu::TYPE_FLOAT_VEC3,
104 glu::TYPE_FLOAT_VEC4
107 static const glu::DataType s_intTypes[] =
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Des31fProgramInterfaceDefinition.cpp45 static const glu::ShaderType s_shaderStageOrder[] =
47 glu::SHADERTYPE_COMPUTE,
49 glu::SHADERTYPE_VERTEX,
50 glu::SHADERTYPE_TESSELLATION_CONTROL,
51 glu::SHADERTYPE_TESSELLATION_EVALUATION,
52 glu::SHADERTYPE_GEOMETRY,
53 glu::SHADERTYPE_FRAGMENT
57 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_shaderStageOrder) == glu::SHADERTYPE_LAST);
59 static bool containsMatchingSubtype (const glu::VarType& varType, bool (*predicate)(glu::DataType)) in containsMatchingSubtype()
75 … bool containsMatchingSubtype (const std::vector<glu::VariableDeclaration>& decls, bool (*predicat… in containsMatchingSubtype()
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Des31fNegativeComputeTests.cpp86 void verifyLinkError (NegativeTestContext& ctx, const glu::ShaderProgram& program) in verifyLinkError()
103 void verifyCompileError (NegativeTestContext& ctx, const glu::ShaderProgram& program, glu::ShaderTy… in verifyCompileError()
122 …const bool isES32 = glu::contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in generateComputeShader()
124 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) in generateComputeShader()
125 : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in generateComputeShader()
140 string genBuiltInSource (glu::ShaderType shaderType) in genBuiltInSource()
147 case glu::SHADERTYPE_VERTEX: in genBuiltInSource()
148 case glu::SHADERTYPE_FRAGMENT: in genBuiltInSource()
151 case glu::SHADERTYPE_COMPUTE: in genBuiltInSource()
155 case glu::SHADERTYPE_GEOMETRY: in genBuiltInSource()
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Des31fProgramUniformTests.cpp64 using glu::ShaderProgram;
65 using glu::StructType;
69 typedef bool (* dataTypePredicate)(glu::DataType);
78 static const glu::DataType s_testDataTypes[] =
80 glu::TYPE_FLOAT,
81 glu::TYPE_FLOAT_VEC2,
82 glu::TYPE_FLOAT_VEC3,
83 glu::TYPE_FLOAT_VEC4,
84 glu::TYPE_FLOAT_MAT2,
85 glu::TYPE_FLOAT_MAT2X3,
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Des31fSSBOLayoutTests.cpp42 using glu::VarType;
43 using glu::StructType;
78 glu::VarType generateType (de::Random& rnd, int typeDepth, bool arrayOk, bool unusedArrayOk);
95 …: SSBOLayoutCase (context.getTestContext(), context.getRenderContext(), name, description, glu::G… in RandomSSBOLayoutCase()
161 const glu::VarType& lastType = lastVar.getType(); in generateBlock()
162 …const bool isUnsizedArr = lastType.isArrayType() && (lastType.getArraySize() == glu::VarType::UN… in generateBlock()
200 …const glu::VarType type = generateType(rnd, 0, true, isLastMember && (m_features & FEATURE_UNSI… in generateBufferVar()
211 glu::VarType RandomSSBOLayoutCase::generateType (de::Random& rnd, int typeDepth, bool arrayOk, bool… in generateType()
222 const glu::VarType elementType = generateType(rnd, typeDepth, childArrayOk, false); in generateType()
223 return glu::VarType(elementType, glu::VarType::UNSIZED_ARRAY); in generateType()
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Des31fProgramInterfaceDefinitionUtil.cpp54 VariableSearchFilter VariableSearchFilter::createShaderTypeFilter (glu::ShaderType type) in createShaderTypeFilter()
56 DE_ASSERT(type < glu::SHADERTYPE_LAST); in createShaderTypeFilter()
63 VariableSearchFilter VariableSearchFilter::createStorageFilter (glu::Storage storage) in createStorageFilter()
65 DE_ASSERT(storage < glu::STORAGE_LAST); in createStorageFilter()
72 VariableSearchFilter VariableSearchFilter::createShaderTypeStorageFilter (glu::ShaderType type, glu in createShaderTypeStorageFilter()
95 DE_ASSERT(shader->getType() < glu::SHADERTYPE_LAST); in matchesFilter()
99 bool VariableSearchFilter::matchesFilter (const glu::VariableDeclaration& variable) const in matchesFilter()
101 DE_ASSERT(variable.storage < glu::STORAGE_LAST); in matchesFilter()
105 bool VariableSearchFilter::matchesFilter (const glu::InterfaceBlock& block) const in matchesFilter()
107 DE_ASSERT(block.storage < glu::STORAGE_LAST); in matchesFilter()
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Des31fProgramInterfaceQueryTests.cpp56 static int getTypeSize (glu::DataType type) in getTypeSize()
58 if (type == glu::TYPE_FLOAT) in getTypeSize()
60 else if (type == glu::TYPE_INT || type == glu::TYPE_UINT) in getTypeSize()
62 else if (type == glu::TYPE_BOOL) in getTypeSize()
69 static int getVarTypeSize (const glu::VarType& type) in getVarTypeSize()
72 …return glu::getDataTypeScalarSize(type.getBasicType()) * getTypeSize(glu::getDataTypeScalarType(ty… in getVarTypeSize()
82 if (type.getArraySize() == glu::VarType::UNSIZED_ARRAY) in getVarTypeSize()
164 static glu::ShaderType getShaderMaskFirstStage (deUint32 mask) in getShaderMaskFirstStage()
166 if (mask & (1u << glu::SHADERTYPE_COMPUTE)) in getShaderMaskFirstStage()
167 return glu::SHADERTYPE_COMPUTE; in getShaderMaskFirstStage()
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Des31fShaderCommonFunctionTests.cpp127 inline bool supportsSignedZero (glu::Precision precision) in supportsSignedZero()
131 return precision == glu::PRECISION_HIGHP; in supportsSignedZero()
153 static int getMinMantissaBits (glu::Precision precision) in getMinMantissaBits()
161 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits()
166 static int getMaxNormalizedValueExponent (glu::Precision precision) in getMaxNormalizedValueExponent()
174 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMaxNormalizedValueExponent()
179 static int getMinNormalizedValueExponent (glu::Precision precision) in getMinNormalizedValueExponent()
187 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMinNormalizedValueExponent()
192 static float makeFloatRepresentable (float f, glu::Precision precision) in makeFloatRepresentable()
194 if (precision == glu::PRECISION_HIGHP) in makeFloatRepresentable()
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Des31fShaderIntegerFunctionTests.cpp71 const glu::VarType& type;
74 VarValue (const glu::VarType& type_, const void* value_) : type(type_), value(value_) {} in VarValue()
81 const glu::DataType basicType = varValue.type.getBasicType(); in operator <<()
82 const glu::DataType scalarType = glu::getDataTypeScalarType(basicType); in operator <<()
83 const int numComponents = glu::getDataTypeScalarSize(basicType); in operator <<()
86 str << glu::getDataTypeName(basicType) << "("; in operator <<()
95 case glu::TYPE_FLOAT: str << HexFloat(((const float*)varValue.value)[compNdx]); break; in operator <<()
96 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<()
97 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
98 …case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); … in operator <<()
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Des31fNegativeShaderFramebufferFetchTests.cpp77 …rifyProgramError (NegativeTestContext& ctx, const glu::ShaderProgram& program, ProgramError error… in verifyProgramError()
122 …const bool isES32 = glu::contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in last_frag_data_not_defined()
124 …STRING"] = isES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclarat… in last_frag_data_not_defined()
135 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in last_frag_data_not_defined()
136 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_not_defined()
137 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); in last_frag_data_not_defined()
140 verifyProgramError(ctx, program, PROGRAM_ERROR_LINK, glu::SHADERTYPE_FRAGMENT); in last_frag_data_not_defined()
149 args["GLSL_VERSION_STRING"] = getGLSLVersionDeclaration(glu::GLSL_VERSION_100_ES); in last_frag_data_readonly()
160 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in last_frag_data_readonly()
161 << glu::VertexSource(tcu::StringTemplate(vertexShaderSource).specialize(args)) in last_frag_data_readonly()
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Des31fNegativeShaderStorageTests.cpp41 void verifyProgram(NegativeTestContext& ctx, glu::ProgramSources sources) in verifyProgram()
44 const glu::ShaderProgram program (ctx.getRenderContext(), sources); in verifyProgram()
71 glu::ShaderType getGLUShaderType (glw::GLenum glShaderType) in getGLUShaderType()
75 case GL_VERTEX_SHADER: return glu::SHADERTYPE_VERTEX; in getGLUShaderType()
76 case GL_FRAGMENT_SHADER: return glu::SHADERTYPE_FRAGMENT; in getGLUShaderType()
77 case GL_TESS_CONTROL_SHADER: return glu::SHADERTYPE_TESSELLATION_CONTROL; in getGLUShaderType()
78 case GL_TESS_EVALUATION_SHADER: return glu::SHADERTYPE_TESSELLATION_EVALUATION; in getGLUShaderType()
79 case GL_GEOMETRY_SHADER: return glu::SHADERTYPE_GEOMETRY; in getGLUShaderType()
80 case GL_COMPUTE_SHADER: return glu::SHADERTYPE_COMPUTE; in getGLUShaderType()
83 return glu::SHADERTYPE_LAST; in getGLUShaderType()
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/external/deqp/modules/glshared/
DglsShaderConstExprTests.cpp40 static void addOutputVar (glu::sl::ValueBlock* dst, glu::DataType type, float output) in addOutputVar()
42 dst->outputs.push_back(glu::sl::Value()); in addOutputVar()
45 glu::sl::Value& value = dst->outputs.back(); in addOutputVar()
48 value.type = glu::VarType(type, glu::PRECISION_LAST); in addOutputVar()
53 case glu::TYPE_INT: in addOutputVar()
57 case glu::TYPE_UINT: in addOutputVar()
61 case glu::TYPE_BOOL: in addOutputVar()
65 case glu::TYPE_FLOAT: in addOutputVar()
76 glu::RenderContext& renderContext, in createTests()
77 const glu::ContextInfo& contextInfo, in createTests()
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DglsShaderExecUtil.cpp53 static bool isExtensionSupported (const glu::RenderContext& renderCtx, const std::string& extension) in isExtensionSupported()
71 static void checkExtension (const glu::RenderContext& renderCtx, const std::string& extension) in checkExtension()
77 static void checkLimit (const glu::RenderContext& renderCtx, deUint32 pname, int required) in checkLimit()
87 …:TestError("Failed to query " + de::toString(glu::getGettableStateStr(pname)) + " - got " + de::to… in checkLimit()
89 …throw tcu::NotSupportedError("Test requires " + de::toString(glu::getGettableStateStr(pname)) + " … in checkLimit()
96 const bool usesInout = glu::glslVersionUsesInOutQualifiers(shaderSpec.version); in generateVertexShader()
103 src << glu::getGLSLVersionDeclaration(shaderSpec.version) << "\n"; in generateVertexShader()
111 src << in << " " << glu::declare(input->varType, inputPrefix + input->name) << ";\n"; in generateVertexShader()
117 if (glu::isDataTypeBoolOrBVec(output->varType.getBasicType())) in generateVertexShader()
119 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateVertexShader()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutTests.cpp55 using glu::VarType;
56 using glu::StructType;
89 glu::VarType generateType (de::Random& rnd, int typeDepth, bool arrayOk, bool unusedArrayOk);
183 const glu::VarType& lastType = lastVar.getType(); in generateBlock()
184 …const bool isUnsizedArr = lastType.isArrayType() && (lastType.getArraySize() == glu::VarType::UN… in generateBlock()
222 …const glu::VarType type = generateType(rnd, 0, true, isLastMember && (m_features & FEATURE_UNSI… in generateBufferVar()
233 glu::VarType RandomSSBOLayoutCase::generateType (de::Random& rnd, int typeDepth, bool arrayOk, bool… in generateType()
244 const glu::VarType elementType = generateType(rnd, typeDepth, childArrayOk, false); in generateType()
245 return glu::VarType(elementType, glu::VarType::UNSIZED_ARRAY); in generateType()
249 vector<glu::VarType> memberTypes; in generateType()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp73 const glu::VarType& type;
76 VarValue (const glu::VarType& type_, const void* value_) : type(type_), value(value_) {} in VarValue()
83 const glu::DataType basicType = varValue.type.getBasicType(); in operator <<()
84 const glu::DataType scalarType = glu::getDataTypeScalarType(basicType); in operator <<()
85 const int numComponents = glu::getDataTypeScalarSize(basicType); in operator <<()
88 str << glu::getDataTypeName(basicType) << "("; in operator <<()
97 case glu::TYPE_FLOAT: str << HexFloat(((const float*)varValue.value)[compNdx]); break; in operator <<()
98 case glu::TYPE_INT: str << ((const deInt32*)varValue.value)[compNdx]; break; in operator <<()
99 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break; in operator <<()
100 …case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); … in operator <<()
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DvktShaderCommonFunctionTests.cpp131 inline bool supportsSignedZero (glu::Precision precision) in supportsSignedZero()
135 return precision == glu::PRECISION_HIGHP; in supportsSignedZero()
157 static int getMinMantissaBits (glu::Precision precision) in getMinMantissaBits()
165 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits()
170 static int getMaxNormalizedValueExponent (glu::Precision precision) in getMaxNormalizedValueExponent()
178 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMaxNormalizedValueExponent()
183 static int getMinNormalizedValueExponent (glu::Precision precision) in getMinNormalizedValueExponent()
191 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMinNormalizedValueExponent()
196 static float makeFloatRepresentable (float f, glu::Precision precision) in makeFloatRepresentable()
198 if (precision == glu::PRECISION_HIGHP) in makeFloatRepresentable()
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/external/eigen/Eigen/src/SparseLU/
DSparseLU_column_bmod.h54 … BlockIndexVector segrep, BlockIndexVector repfnz, Index fpanelc, GlobalLU_t& glu) in column_bmod() argument
68 jsupno = glu.supno(jcol); in column_bmod()
78 ksupno = glu.supno(krep); in column_bmod()
82 fsupc = glu.xsup(ksupno); in column_bmod()
89 luptr = glu.xlusup(fst_col) + d_fsupc; in column_bmod()
90 lptr = glu.xlsub(fsupc) + d_fsupc; in column_bmod()
97 nsupr = glu.xlsub(fsupc+1) - glu.xlsub(fsupc); in column_bmod()
99 Index lda = glu.xlusup(fst_col+1) - glu.xlusup(fst_col); in column_bmod()
106 …LU_kernel_bmod<1>::run(segsize, dense, tempv, glu.lusup, luptr, lda, nrow, glu.lsub, lptr, no_zero… in column_bmod()
108 …LU_kernel_bmod<Dynamic>::run(segsize, dense, tempv, glu.lusup, luptr, lda, nrow, glu.lsub, lptr, n… in column_bmod()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderBallotTests.cpp40 ShaderBallotBaseTestCase::ShaderPipeline::ShaderPipeline(glu::ShaderType testedShader, in ShaderPipeline()
52 m_shaders[glu::SHADERTYPE_VERTEX].push_back("#version 450 core\n"); in ShaderPipeline()
53 …m_shaders[glu::SHADERTYPE_VERTEX].push_back(m_testedShader == glu::SHADERTYPE_VERTEX ? testedHeadP… in ShaderPipeline()
54 m_shaders[glu::SHADERTYPE_VERTEX].push_back("in highp vec2 inPosition;\n" in ShaderPipeline()
63 …m_shaders[glu::SHADERTYPE_VERTEX].push_back(m_testedShader == glu::SHADERTYPE_VERTEX ? testedConte… in ShaderPipeline()
65 m_shaders[glu::SHADERTYPE_VERTEX].push_back(" vsColor = outColor;\n" in ShaderPipeline()
70 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back("#version 450 core\n"); in ShaderPipeline()
71 …m_shaders[glu::SHADERTYPE_FRAGMENT].push_back(m_testedShader == glu::SHADERTYPE_FRAGMENT ? testedH… in ShaderPipeline()
72 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back("in highp vec4 gsColor;\n" in ShaderPipeline()
77 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back( in ShaderPipeline()
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