Searched refs:gpu3d (Results 1 – 2 of 2) sorted by relevance
231 if ((ctx->gpu3d.PE_COLOR_FORMAT & VIVS_PE_COLOR_FORMAT_OVERWRITE) != in etna_emit_state()256 if ((ctx->gpu3d.GL_MULTI_SAMPLE_CONFIG & VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES__MASK) != in etna_emit_state()263 ctx->gpu3d.PS_INPUT_COUNT = 0xffffffff; in etna_emit_state()264 ctx->gpu3d.PS_TEMP_REGISTER_CONTROL = 0xffffffff; in etna_emit_state()696 ctx->gpu3d.vs_uniforms_size = ctx->shader_state.vs_uniforms_size; in etna_emit_state()697 ctx->gpu3d.ps_uniforms_size = ctx->shader_state.ps_uniforms_size; in etna_emit_state()698 memcpy(ctx->gpu3d.VS_UNIFORMS, ctx->shader_state.VS_UNIFORMS, in etna_emit_state()700 memcpy(ctx->gpu3d.PS_UNIFORMS, ctx->shader_state.PS_UNIFORMS, in etna_emit_state()715 if (ctx->gpu3d.VS_UNIFORMS[x] != ctx->shader_state.VS_UNIFORMS[x]) { in etna_emit_state()717 ctx->gpu3d.VS_UNIFORMS[x] = ctx->shader_state.VS_UNIFORMS[x]; in etna_emit_state()[all …]
179 struct etna_3d_state gpu3d; member