Searched refs:gravityVector (Results 1 – 2 of 2) sorted by relevance
86 final Vector2 gravityVector = gravity.getGravity(); in applyMagnetism() local87 mVelocity.set(gravityVector); in applyMagnetism()
88 final Vector2 gravityVector = gravity.getGravity(); in update() local98 final float maxFriction = Math.abs(gravityVector.y) * getMass() in update()