Home
last modified time | relevance | path

Searched refs:ground_image_height (Results 1 – 2 of 2) sorted by relevance

/external/libxcam/xcore/
Dxcam_utils.cpp50 float ground_image_height = img_height - wall_image_height; in transform_bowl_coord_to_image_y() local
62 float step = ground_image_height / (max_semimajor - min_semimajor); in transform_bowl_coord_to_image_y()
99 float ground_image_height = (float)img_height - wall_image_height; in bowl_view_image_to_world() local
128 float step_b = config.ground_length / ground_image_height; in bowl_view_image_to_world()
/external/libxcam/xcore/interface/
Dstitcher.cpp661 float ground_image_height = (float)_bowl_img_height - wall_image_height; in get_topview_vertex_model() local
663 …mage_vertex_model (vertices, texture_points, indeices, res_width, res_height, ground_image_height); in get_topview_vertex_model()