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Searched refs:gsState (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp807 const SWR_GS_STATE* pState = &state.gsState; in GeometryShaderStage()
1090 SWR_ASSERT(state.gsState.gsEnable); in AllocateGsBuffers()
1092 const SWR_GS_STATE& gsState = state.gsState; in AllocateGsBuffers() local
1095 uint32_t vertexInBufferSize = gsState.inputVertStride * sizeof(simdvector) * vertsPerPrim; in AllocateGsBuffers()
1099 const uint32_t vertexBufferSize = gsState.instanceCount * gsState.allocationSize; in AllocateGsBuffers()
1107 uint32_t numSimdBatches = AlignUp(gsState.maxNumVerts, SIMD_WIDTH) / SIMD_WIDTH; in AllocateGsBuffers()
1108 …uint32_t transposedBufferSize = numSimdBatches * gsState.outputVertexSize * sizeof(typename SIMD_T… in AllocateGsBuffers()
1112 if (state.gsState.isSingleStream) in AllocateGsBuffers()
1118 …pGsBuffers->pStreamCutBuffer = (uint8_t*)pArena->AllocAligned(AlignUp(gsState.maxNumVerts * 2, 32)… in AllocateGsBuffers()
Dcontext.h241 SWR_GS_STATE gsState; in OSALIGNLINE() local
Dapi.cpp622 pState->gsState = *pGSState; in SwrSetGsState()
1208 pState->gsState.gsEnable, in DrawInstanced()
1350 pState->gsState.gsEnable, in DrawIndexedInstance()
Dpa.h461 bool gsEnabled = pDC->pState->state.gsState.gsEnable; in PA_STATE_CUT()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.h74 SWR_GS_STATE gsState; member
Dswr_shader.cpp545 SWR_GS_STATE *pGS = &ctx->gs->gsState; in CompileGS()
Dswr_state.cpp1424 ctx->api.pfnSwrSetGsState(ctx->swrContext, &ctx->gs->gsState); in swr_update_derived()