/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderPoints.hpp | 95 const char* gs_body; member 112 gs_body = NULL; in _test_descriptor()
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D | esextcTessellationShaderXFB.cpp | 315 const char* gs_body = "${VERSION}\n" in initTest() local 338 shaderSourceSpecialized(m_gs_id, 1 /* count */, &gs_body); in initTest() 343 &gs_body, 1, /* n_varyings */ in initTest() 515 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body }; in initTest()
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D | esextcTessellationShaderPoints.cpp | 217 pass_fs_gs_tes_vs.gs_body = "${VERSION}\n" in initTest() 495 if (test.gs_body != NULL) in iterate() 522 &test.gs_body, test.tes_id, test.tes_id ? 1 : 0, &test.tes_body, test.tcs_id, in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cCommonBugsTests.cpp | 2568 std::string gs_body; in runPipelineObjectValidationTestMode() local 2587 { &gs_body, &m_gs_po_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runPipelineObjectValidationTestMode() 2600 …tionProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runPipelineObjectValidationTestMode() 2760 std::string gs_body; in runSeparateShaderTestMode() local 2773 { &gs_body, &m_gs_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runSeparateShaderTestMode() 2782 …tionProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runSeparateShaderTestMode() 2865 << ((gs_body.length() > 0) ? gs_body : "[not used]") in runSeparateShaderTestMode()
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D | gl3cCullDistanceTests.hpp | 51 const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body,
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D | gl4cPipelineStatisticsQueryTests.cpp | 1688 const char* gs_body, const char* tc_body, in buildProgram() argument 1700 DE_ASSERT((cs_body != DE_NULL && (fs_body == DE_NULL && gs_body == DE_NULL && tc_body == DE_NULL && in buildProgram() 1702 (cs_body == DE_NULL && (fs_body != DE_NULL || gs_body != DE_NULL || tc_body != DE_NULL || in buildProgram() 1725 if (gs_body != DE_NULL) in buildProgram() 1768 &gs_body, DE_NULL); /* length */ in buildProgram() 3927 std::string gs_body; in executeTest() local 3942 gs_body = PipelineStatisticsQueryUtilities::buildGeometryShaderBody( in executeTest() 3947 gs_body = PipelineStatisticsQueryUtilities::buildGeometryShaderBody( in executeTest() 3952 PipelineStatisticsQueryUtilities::dummy_fs_code, gs_body.c_str(), DE_NULL, /* tc_body */ in executeTest()
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D | gl4cShaderSubroutineTests.cpp | 832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram() argument 890 const char* gs_body_raw_ptr = gs_body.c_str(); in buildProgram() 7036 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local 7037 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest() 8215 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local 8220 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest() 8236 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest() 9246 std::string gs_body = getGeometryShaderBody(); in initTest() local 9251 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest() 10395 const std::string gs_body = getGeometryShaderBody(referencing_stage); in executeTestCase() local [all …]
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D | gl3cCullDistanceTests.cpp | 70 const glw::GLchar* gs_body, const glw::GLchar* tc_body, in buildProgram() argument 83 { GL_GEOMETRY_SHADER, gs_body, 0 }, { GL_TESS_CONTROL_SHADER, tc_body, 0 }, in buildProgram() 743 std::string gs_body = gs_body_template; in iterate() local 811 { &gs_body, GL_GEOMETRY_SHADER }, { &tc_body, GL_TESS_CONTROL_SHADER }, in iterate() 911 …current_stage.use_fs ? fs_body.c_str() : DE_NULL, current_stage.use_gs ? gs_body.c_str() : DE_NULL, in iterate()
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D | gl4cPipelineStatisticsQueryTests.hpp | 412 …void buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_bo…
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D | gl4cShaderSubroutineTests.hpp | 247 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, 1354 std::string gs_body; member
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D | gl4cTextureViewTests.cpp | 5263 const char* gs_body = "#version 400\n" in initIterationSpecificProgramObject() local 5334 std::string gs_string = gs_body; in initIterationSpecificProgramObject() 5768 static const char* gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local 5797 gl.shaderSource(m_per_sample_filler_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initPerSampleFillerProgramObject()
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D | gl4cGPUShaderFP64Tests.cpp | 6300 const char* gs_body = "#version 400\n" in initProgramObjects() local 6345 gl.shaderSource(m_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initProgramObjects() 8890 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local 8907 if (!compileShader(m_gs_id, gs_body)) in buildTestProgram() 8991 m_current_gs_body = gs_body; in buildTestProgram()
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/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/ |
D | esextcDrawElementsBaseVertexTests.cpp | 1273 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local 1291 std::string* bodies[] = { &fs_body, &gs_body, &tc_body, &te_body, &vs_body }; in setUpFunctionalTestObjects() 1390 use_geometry_shader_stage ? gs_body.c_str() : DE_NULL); in setUpFunctionalTestObjects()
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