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Searched refs:hackySafeRelativeResult (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp125 static float hackySafeRelativeResult (float x, float y) in hackySafeRelativeResult() function
188 return hackySafeRelativeResult(vectorFloatStandardDeviation(v), vectorFloatAverage(v)); in vectorFloatRelativeStandardDeviation()
206 return hackySafeRelativeResult(vectorFloatMedianAbsoluteDeviation(v), vectorFloatMedian(v)); in vectorFloatRelativeMedianAbsoluteDeviation()
218 return hackySafeRelativeResult(vectorFloatMaximumMinusMinimum(v), vectorFloatMaximum(v)); in vectorFloatRelativeMaximumMinusMinimum()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp125 static float hackySafeRelativeResult (float x, float y) in hackySafeRelativeResult() function
188 return hackySafeRelativeResult(vectorFloatStandardDeviation(v), vectorFloatAverage(v)); in vectorFloatRelativeStandardDeviation()
206 return hackySafeRelativeResult(vectorFloatMedianAbsoluteDeviation(v), vectorFloatMedian(v)); in vectorFloatRelativeMedianAbsoluteDeviation()
218 return hackySafeRelativeResult(vectorFloatMaximumMinusMinimum(v), vectorFloatMaximum(v)); in vectorFloatRelativeMaximumMinusMinimum()