Searched refs:hand (Results 1 – 25 of 766) sorted by relevance
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23 def hand(laenge, spitze): function38 hand(laenge, spitze)72 for hand in second_hand, minute_hand, hour_hand:73 hand.resizemode("user")74 hand.shapesize(1, 1, 3)75 hand.speed(0)
3 ERROR: 0:30: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …4 ERROR: 0:31: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …5 ERROR: 0:32: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …6 ERROR: 0:33: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …7 ERROR: 0:34: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …9 ERROR: 0:36: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of …10 ERROR: 0:37: '-' : wrong operand types: no operation '-' exists that takes a left-hand operand of …11 ERROR: 0:38: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …12 ERROR: 0:39: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of …13 ERROR: 0:40: '/' : wrong operand types: no operation '/' exists that takes a left-hand operand of …[all …]
32 ERROR: 0:78: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …34 ERROR: 0:80: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …50 ERROR: 0:86: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand o…
42 ERROR: 0:78: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …44 ERROR: 0:80: '+' : wrong operand types: no operation '+' exists that takes a left-hand operand of …65 ERROR: 0:86: '==' : wrong operand types: no operation '==' exists that takes a left-hand operand o…
139 1F919..1F91E ; Basic_Emoji ; call me hand …263 270C FE0F ; Basic_Emoji ; victory hand …264 270D FE0F ; Basic_Emoji ; writing hand …350 1F590 FE0F ; Basic_Emoji ; hand with fingers splayed …701 270B 1F3FB ; Emoji_Modifier_Sequence ; raised hand: light skin tone …702 270B 1F3FC ; Emoji_Modifier_Sequence ; raised hand: medium-light skin tone …703 270B 1F3FD ; Emoji_Modifier_Sequence ; raised hand: medium skin tone …704 270B 1F3FE ; Emoji_Modifier_Sequence ; raised hand: medium-dark skin tone …705 270B 1F3FF ; Emoji_Modifier_Sequence ; raised hand: dark skin tone …706 270C 1F3FB ; Emoji_Modifier_Sequence ; victory hand: light skin tone …[all …]
87 270A..270B ; Emoji # 6.0 [2] (✊..✋) raised fist..raised hand88 270C..270D ; Emoji # 1.1 [2] (✌️..✍️) victory hand..writing hand171 1F590 ; Emoji # 7.0 [1] (️) hand with fingers splayed228 1F90D..1F90F ; Emoji # 12.0 [3] (..) white heart..pinching hand230 1F919..1F91E ; Emoji # 9.0 [6] (..) call me hand..crossed fingers298 270A..270B ; Emoji_Presentation # 6.0 [2] (✊..✋) raised fist..raised hand383 1F90D..1F90F ; Emoji_Presentation # 12.0 [3] (..) white heart..pinching hand385 1F919..1F91E ; Emoji_Presentation # 9.0 [6] (..) call me hand..crossed fingers443 270A..270B ; Emoji_Modifier_Base # 6.0 [2] (✊..✋) raised fist..raised hand444 270C..270D ; Emoji_Modifier_Base # 1.1 [2] (✌️..✍️) victory hand..writing hand[all …]
69 # subgroup: face-hand71 1F92D ; fully-qualified # face with hand over mouth230 # subgroup: hand-fingers-open231 1F44B ; fully-qualified # waving hand232 1F44B 1F3FB ; fully-qualified # waving hand: light skin tone233 1F44B 1F3FC ; fully-qualified # waving hand: medium-light s…234 1F44B 1F3FD ; fully-qualified # waving hand: medium skin to…235 1F44B 1F3FE ; fully-qualified # waving hand: medium-dark sk…236 1F44B 1F3FF ; fully-qualified # waving hand: dark skin tone237 1F91A ; fully-qualified # raised back of hand[all …]
32 <tt>mat.bottomRightCorner(2,2)</tt> on the left-hand side of the assignment and the block33 <tt>mat.topLeftCorner(2,2)</tt> on the right-hand side. After the assignment, the (2,2) entry in th…81 to evaluate the right-hand side fully into a temporary matrix/array and then assign it to the left-…132 As explained above, it may be dangerous if the same matrix or array occurs on both the left-hand si…133 right-hand side of an assignment operator, and it is then often necessary to evaluate the right-han…149 In general, an assignment is safe if the (i,j) entry of the expression on the right-hand side depen…150 the (i,j) entry of the matrix or array on the left-hand side and not on any other entries. In that …151 not necessary to evaluate the right-hand side explicitly.226 …curs when the same matrix or array coefficients appear both on the left- and the right-hand side of
99 cursor: hand;105 cursor: hand;117 cursor: hand;123 cursor: hand;
29 `rhs` is a tensor of shape `[..., M, K]`, representing K right-hand sides per30 each left-hand side.
426 if c.hand.Len() == 0 {437 if c.hand.Len() < 12 {440 header := c.hand.Next(12)446 if c.hand.Len() < fragLen {449 fragment := c.hand.Next(fragLen)
117 1F92D ; fully-qualified # face with hand over mouth981 1F481 ; fully-qualified # person tipping hand982 1F481 1F3FB ; fully-qualified # person tipping hand: light …983 1F481 1F3FC ; fully-qualified # person tipping hand: medium…984 1F481 1F3FD ; fully-qualified # person tipping hand: medium…985 1F481 1F3FE ; fully-qualified # person tipping hand: medium…986 1F481 1F3FF ; fully-qualified # person tipping hand: dark s…987 1F481 200D 2642 FE0F ; fully-qualified # ♂️ man tipping hand988 1F481 200D 2642 ; non-fully-qualified # ♂ man tipping hand989 1F481 1F3FB 200D 2642 FE0F ; fully-qualified # ♂️ man tipping hand: light …[all …]
15 <!ELEMENT RHS (SOURCE)> <!-- A matrix can have one or more right hand side associated. -->16 … <!ELEMENT SOURCE (#PCDATA)> <!-- Source of the right hand side, either generated or provided -->
23 ; On the other hand, if odd single precision registers are not permitted, it57 ; On the other hand, if odd single precision registers are not permitted, it88 ; On the other hand, if odd single precision registers are not permitted, it116 ; On the other hand, if odd single precision registers are not permitted, it
122 1F92D ; fully-qualified # face with hand over mouth1097 1F481 ; fully-qualified # person tipping hand1098 1F481 1F3FB ; fully-qualified # person tipping hand: light …1099 1F481 1F3FC ; fully-qualified # person tipping hand: medium…1100 1F481 1F3FD ; fully-qualified # person tipping hand: medium…1101 1F481 1F3FE ; fully-qualified # person tipping hand: medium…1102 1F481 1F3FF ; fully-qualified # person tipping hand: dark s…1103 1F481 200D 2642 FE0F ; fully-qualified # ♂️ man tipping hand1104 1F481 200D 2642 ; non-fully-qualified # ♂ man tipping hand1105 1F481 1F3FB 200D 2642 FE0F ; fully-qualified # ♂️ man tipping hand: light …[all …]
149 for hand in hlist:150 sectname = "handler_%s" % hand176 handlers[hand] = h204 for hand in hlist:205 log.addHandler(handlers[hand])256 for hand in hlist:257 logger.addHandler(handlers[hand])
133 for hand in hlist:134 section = cp["handler_%s" % hand]155 handlers[hand] = h202 for hand in hlist:203 log.addHandler(handlers[hand])250 for hand in hlist:251 logger.addHandler(handlers[hand])
19 JS_PROP(hand);
20 JS_PROP(hand);