Searched refs:hasClientBuffer (Results 1 – 2 of 2) sorted by relevance
68 bool hasClientBuffer() const { return clientBuffer != nullptr; } in hasClientBuffer() function in egl::Surface
935 if((draw != EGL_NO_SURFACE && drawSurface->hasClientBuffer()) || in MakeCurrent()936 (read != EGL_NO_SURFACE && readSurface->hasClientBuffer())) in MakeCurrent()