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Searched refs:hasColor (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkObjUtil.cpp390 const bool hasColor = colorFormat != VK_FORMAT_UNDEFINED; in makeRenderPass() local
423 if (hasColor) in makeRenderPass()
436 hasColor ? 1u : 0u, // deUint32 attachment in makeRenderPass()
446 hasColor ? 1u : 0u, // deUint32 colorAttachmentCount in makeRenderPass()
447 hasColor ? &colorAttachmentRef : DE_NULL, // const VkAttachmentReference* pColorAttachments in makeRenderPass()
/external/swiftshader/third_party/llvm-7.0/llvm/tools/llvm-pdbutil/
DLinePrinter.h65 bool hasColor() const { return UseColor; } in hasColor() function
DLinePrinter.cpp290 : OS(P.OS), UseColor(P.hasColor()) { in WithColor()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp1011 const bool hasColor = !hasDepth && !hasStencil; in clearToTextureInitialValue() local
1017 if (hasColor) in clearToTextureInitialValue()