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Searched refs:hasMicrosoftFastStdCallMangling (Results 1 – 7 of 7) sorted by relevance

/external/llvm/lib/IR/
DMangler.cpp141 if (!DL.hasMicrosoftFastStdCallMangling() && in getNameWithPrefix()
/external/swiftshader/third_party/LLVM/lib/Target/
DMangler.cpp202 if (Context.getAsmInfo().hasMicrosoftFastStdCallMangling()) { in getNameWithPrefix()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/IR/
DMangler.cpp150 if (!DL.hasMicrosoftFastStdCallMangling() && in getNameWithPrefix()
/external/swiftshader/third_party/LLVM/include/llvm/MC/
DMCAsmInfo.h419 bool hasMicrosoftFastStdCallMangling() const { in hasMicrosoftFastStdCallMangling() function
/external/llvm/include/llvm/IR/
DDataLayout.h252 bool hasMicrosoftFastStdCallMangling() const { in hasMicrosoftFastStdCallMangling() function
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/IR/
DDataLayout.h262 bool hasMicrosoftFastStdCallMangling() const { in hasMicrosoftFastStdCallMangling() function
/external/swiftshader/third_party/LLVM/lib/MC/MCParser/
DAsmParser.cpp370 if (_MAI.hasMicrosoftFastStdCallMangling()) { in AsmParser()