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Searched refs:hasTessellation (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/framework/vulkan/
DvkObjUtil.cpp55 …const bool hasTessellation = (tessellationControlShaderModule != DE_NULL || tessella… in makeGraphicsPipeline() local
269hasTessellation ? &tessStateCreateInfo : DE_NULL, // const VkPipelineTessellationStat… in makeGraphicsPipeline()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmGraphicsShaderTestUtil.cpp267 , hasTessellation (false) in InstanceContext()
294 , hasTessellation (other.hasTessellation) in InstanceContext()
2479 bool hasTessellation = false; in runAndVerifyDefaultPipeline() local
2489 hasTessellation = (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) || in runAndVerifyDefaultPipeline()
2497 if (hasTessellation && !supportsTessellation) in runAndVerifyDefaultPipeline()
3462 …const VkPrimitiveTopology topology = hasTessellation? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: VK_PRIMITI… in runAndVerifyDefaultPipeline()
3586 …const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationSta… in runAndVerifyDefaultPipeline()
DvktSpvAsmGraphicsShaderTestUtil.hpp266 bool hasTessellation; member
/external/deqp/modules/gles31/functional/
Des31fPrimitiveBoundingBoxTests.cpp3835 const bool hasTessellation = (m_state == STATE_PER_PRIMITIVE); in iterate() local
3870 if (hasTessellation) in iterate()
3889 gl.drawArrays((hasTessellation) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6); in iterate()
3905 const bool hasTessellation = (m_state == STATE_PER_PRIMITIVE); in genVertexSource() local
3913 if (!hasTessellation && m_depthType == DEPTH_USER_DEFINED) in genVertexSource()
3916 if (!hasTessellation) in genVertexSource()
3924 if (hasTessellation) in genVertexSource()
3943 const bool hasTessellation = (m_state == STATE_PER_PRIMITIVE); in genFragmentSource() local
3944 const char* const colorMixName = (hasTessellation) ? ("tess_eval_colorMix") : ("vtx_colorMix"); in genFragmentSource()