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Searched refs:has_effect (Results 1 – 1 of 1) sorted by relevance

/external/v8/src/compiler/
Dbytecode-graph-builder.cc3387 bool has_effect = op->EffectInputCount() == 1; in MakeNode() local
3393 if (!has_context && !has_frame_state && !has_control && !has_effect) { in MakeNode()
3401 if (has_effect) ++input_count_with_deps; in MakeNode()
3414 if (has_effect) { in MakeNode()
3453 if (has_effect && !result->op()->HasProperty(Operator::kNoWrite)) { in MakeNode()