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Searched refs:has_explicit_color (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_shader_state.c107 bool has_explicit_color = fp->fp.colors && in nvc0_fragprog_validate() local
111 if (has_explicit_color && fp->fp.flatshade != rast->flatshade) { in nvc0_fragprog_validate()
121 } else if (!has_explicit_color) { in nvc0_fragprog_validate()