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Searched refs:has_frame_state (Results 1 – 1 of 1) sorted by relevance

/external/v8/src/compiler/
Dbytecode-graph-builder.cc3385 bool has_frame_state = OperatorProperties::HasFrameStateInput(op); in MakeNode() local
3393 if (!has_context && !has_frame_state && !has_control && !has_effect) { in MakeNode()
3399 if (has_frame_state) ++input_count_with_deps; in MakeNode()
3408 if (has_frame_state) { in MakeNode()