Searched refs:has_half_swizzles (Results 1 – 5 of 5) sorted by relevance
54 unsigned has_half_swizzles:1; member
379 } else if (baseimm == 0.5 && c->has_half_swizzles) { in constant_folding()
222 compiler.Base.has_half_swizzles = FALSE; in r300_translate_vertex_shader()
441 compiler.Base.has_half_swizzles = TRUE; in r300_translate_fragment_shader()
521 c->has_half_swizzles = 1; in init_compiler()