Searched refs:has_tessellation (Results 1 – 2 of 2) sorted by relevance
70 boolean has_tessellation; member329 ctx->has_tessellation = TRUE; in cso_create_context()394 if (ctx->has_tessellation) { in cso_destroy_context()945 assert(ctx->has_tessellation || !handle); in cso_set_tessctrl_shader_handle()947 if (ctx->has_tessellation && ctx->tessctrl_shader != handle) { in cso_set_tessctrl_shader_handle()966 if (!ctx->has_tessellation) { in cso_save_tessctrl_shader()977 if (!ctx->has_tessellation) { in cso_restore_tessctrl_shader()990 assert(ctx->has_tessellation || !handle); in cso_set_tesseval_shader_handle()992 if (ctx->has_tessellation && ctx->tesseval_shader != handle) { in cso_set_tesseval_shader_handle()1011 if (!ctx->has_tessellation) { in cso_save_tesseval_shader()[all …]
133 bool has_tessellation; member186 ctx->has_tessellation = in util_blitter_create()557 assert(!ctx->has_tessellation || ctx->base.saved_tcs != INVALID_PTR); in blitter_check_saved_vertex_states()558 assert(!ctx->has_tessellation || ctx->base.saved_tes != INVALID_PTR); in blitter_check_saved_vertex_states()592 if (ctx->has_tessellation) { in util_blitter_restore_vertex_states()1227 if (ctx->has_tessellation) { in blitter_set_common_draw_rect_state()2367 if (ctx->has_tessellation) { in util_blitter_copy_buffer()2434 if (ctx->has_tessellation) { in util_blitter_clear_buffer()