Searched refs:has_vertex_buffers (Results 1 – 4 of 4) sorted by relevance
37 bool has_vertex_buffers; /* needs vertex buffers and base/start */ member
146 info->vs.has_vertex_buffers = true; in gather_info_input_decl()
603 user_sgpr_info->sgpr_count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0; in allocate_user_sgprs()688 if (ctx->shader_info->info.vs.has_vertex_buffers) { in declare_vs_specific_input_sgprs()777 if (ctx->shader_info->info.vs.has_vertex_buffers) { in set_vs_specific_input_locs()
1853 radv_get_vertex_shader(cmd_buffer->state.pipeline)->info.info.vs.has_vertex_buffers) { in radv_cmd_buffer_update_vertex_descriptors()