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Searched refs:hitPoint (Results 1 – 4 of 4) sorted by relevance

/external/pdfium/xfa/fwl/
Dcfwl_widgetmgr.cpp24 CFX_PointF hitPoint; member
528 static FWL_NEEDREPAINTHITDATA hitPoint[kNeedRepaintHitPoints]; in IsNeedRepaint() local
529 memset(hitPoint, 0, sizeof(hitPoint)); in IsNeedRepaint()
532 hitPoint[2].hitPoint.x = hitPoint[6].hitPoint.x = rtWidget.left; in IsNeedRepaint()
533 hitPoint[0].hitPoint.x = hitPoint[3].hitPoint.x = hitPoint[7].hitPoint.x = in IsNeedRepaint()
534 hitPoint[10].hitPoint.x = fxPiece + rtWidget.left; in IsNeedRepaint()
535 hitPoint[1].hitPoint.x = hitPoint[4].hitPoint.x = hitPoint[8].hitPoint.x = in IsNeedRepaint()
536 hitPoint[11].hitPoint.x = fxPiece * 2 + rtWidget.left; in IsNeedRepaint()
537 hitPoint[5].hitPoint.x = hitPoint[9].hitPoint.x = in IsNeedRepaint()
539 hitPoint[0].hitPoint.y = hitPoint[1].hitPoint.y = rtWidget.top; in IsNeedRepaint()
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/external/replicaisland/src/com/replica/replicaisland/
DCollisionSystem.java110 Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) { in castRay() argument
117 executeRay(startPoint, endPoint, hitPoint, hitNormal, mTileSegmentTester) != -1) { in castRay()
131 final float firstCollisionDistance = startPoint.distance2(hitPoint); in castRay()
134 hitPoint.set(tempHitPoint); in castRay()
139 hitPoint.set(tempHitPoint); in castRay()
280 Vector2 hitPoint, Vector2 hitNormal, TileVisitor visitor) { in executeStraigtRay() argument
305 hitPoint, hitNormal, currentX, currentY)) { in executeStraigtRay()
331 Vector2 hitPoint, Vector2 hitNormal, TileVisitor visitor) { in executeRay() argument
352 endTileX, endTileY, deltaX, deltaY, hitPoint, hitNormal, visitor); in executeRay()
377 hitPoint, hitNormal, currentX, currentY)) { in executeRay()
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DBackgroundCollisionComponent.java325 int left, int right, float centerY, Vector2 hitPoint, Vector2 hitNormal, in sweepHorizontal() argument
349 hitPoint, hitNormal, parentObject)) { in sweepHorizontal()
351 currentPosition.x = (hitPoint.x + offset); in sweepHorizontal()
360 int bottom, int top, float centerX, Vector2 hitPoint, Vector2 hitNormal, in sweepVertical() argument
381 hitPoint, hitNormal, parentObject)) { in sweepVertical()
384 currentPosition.y = (hitPoint.y + offset); in sweepVertical()
411 final float obj1Distance = object1.hitPoint.distance2(mOrigin); in compare()
412 final float obj2Distance = object2.hitPoint.distance2(mOrigin); in compare()
DHitPoint.java20 public Vector2 hitPoint; field in HitPoint
28 hitPoint = null; in reset()