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Searched refs:hitReact (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectFactory.java899 …HitReactionComponent hitReact = (HitReactionComponent)allocateComponent(HitReactionComponent.class…
900 hitReact.setBounceOnHit(true);
901 hitReact.setPauseOnAttack(true);
902 hitReact.setInvincibleTime(3.0f);
903 hitReact.setSpawnOnDealHit(HitType.HIT, GameObjectType.CRUSH_FLASH, false, true);
906 hitReact.setTakeHitSound(HitType.HIT, sound.load(R.raw.deep_clang));
909 dynamicCollision.setHitReactionComponent(hitReact);
911 player.setHitReactionComponent(hitReact);
966 object.add(hitReact);
1251 HitReactionComponent hitReact
[all …]
DHitPlayerComponent.java73 … public void setup(float distance, HitReactionComponent hitReact, int hitType, boolean hitPlayer) { in setup() argument
75 mHitReact = hitReact; in setup()
DNPCComponent.java478 public void setHitReactionComponent(HitReactionComponent hitReact) { in setHitReactionComponent() argument
479 mHitReactComponent = hitReact; in setHitReactionComponent()
DPlayerComponent.java552 public final void setHitReactionComponent(HitReactionComponent hitReact) { in setHitReactionComponent() argument
553 mHitReaction = hitReact; in setHitReactionComponent()