Searched refs:hitTile (Results 1 – 1 of 1) sorted by relevance
297 int hitTile = -1; in executeStraigtRay() local306 hitTile = tileIndex; in executeStraigtRay()314 return hitTile; in executeStraigtRay()348 int hitTile = -1; in executeRay() local351 hitTile = executeStraigtRay(startPoint, endPoint, startTileX, startTileY, in executeRay()378 hitTile = tileIndex; in executeRay()401 hitTile = tileIndex; in executeRay()416 return hitTile; in executeRay()