Searched refs:hitY (Results 1 – 1 of 1) sorted by relevance
437 float hitY = 0; in testSegmentAgainstList() local463 hitY = hitPoint.y; in testSegmentAgainstList()469 hitPoint.set(hitX, hitY); in testSegmentAgainstList()720 final float hitY = y1 + (uA * (y2 - y1)); in calculateIntersection() local721 hitPoint.set(hitX, hitY); in calculateIntersection()