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Searched refs:horizontal_add_uint16x8 (Results 1 – 3 of 3) sorted by relevance

/external/libvpx/libvpx/vpx_dsp/arm/
Dsad_neon.c26 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); in vpx_sad4x4_neon()
38 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); in vpx_sad4x4_avg_neon()
54 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); in vpx_sad4x8_neon()
74 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); in vpx_sad4x8_avg_neon()
117 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
125 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
175 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
183 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
243 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
251 return vget_lane_u32(horizontal_add_uint16x8(abs), 0); \
Davg_neon.c25 const uint32x2_t d = horizontal_add_uint16x8(c); in vpx_avg_4x4_neon()
46 d = horizontal_add_uint16x8(sum); in vpx_avg_8x8_neon()
142 return vget_lane_s16(vreinterpret_s16_u32(horizontal_add_uint16x8(vec_sum)), in vpx_int_pro_col_neon()
Dsum_neon.h26 static INLINE uint32x2_t horizontal_add_uint16x8(const uint16x8_t a) { in horizontal_add_uint16x8() function