Searched refs:horziontalSpeed (Results 1 – 1 of 1) sorted by relevance
162 float horziontalSpeed = GROUND_IMPULSE_SPEED; in move() local167 horziontalSpeed = AIR_HORIZONTAL_IMPULSE_SPEED; in move()171 impulse.x = (impulse.x * horziontalSpeed * timeDelta); in move()