Searched refs:hotTileEnable (Results 1 – 2 of 2) sorted by relevance
1007 uint32_t hotTileEnable = pState->state.psState.renderTargetMask; in SetupPipeline() local1023 hotTileEnable &= ~(1 << rt); in SetupPipeline()1028 pState->state.colorHottileEnable = hotTileEnable; in SetupPipeline()
801 …bool hotTileEnable = !pRTBlend->writeDisableAlpha || !pRTBlend->writeDisableRed || !pRTBlend->writ…802 if (hotTileEnable)