Searched refs:hweight (Results 1 – 3 of 3) sorted by relevance
144 float hweight = Hint[hint] += weight; in CalculateWeightAndHint() local146 if (hweight > bestPhys && LIS.isAllocatable(hint)) in CalculateWeightAndHint()147 bestPhys = hweight, hintPhys = hint; in CalculateWeightAndHint()149 if (hweight > bestVirt) in CalculateWeightAndHint()150 bestVirt = hweight, hintVirt = hint; in CalculateWeightAndHint()
192 volatile float hweight = Hint[hint] += weight; in calculateSpillWeightAndHint() local194 if (hweight > bestPhys && mri.isAllocatable(hint)) { in calculateSpillWeightAndHint()195 bestPhys = hweight; in calculateSpillWeightAndHint()199 if (hweight > bestVirt) { in calculateSpillWeightAndHint()200 bestVirt = hweight; in calculateSpillWeightAndHint()
276 volatile float hweight = Hint[hint] += weight; in weightCalcHelper() local278 CopyHints.insert(CopyHint(hint, hweight, tri.isPhysicalRegister(hint), in weightCalcHelper()