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Searched refs:i32CurrentProgram (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTShadowVol.cpp1309 GLint i32CurrentProgram; in PVRTShadowVolSilhouetteProjectedRender() local
1310 glGetIntegerv(GL_CURRENT_PROGRAM, &i32CurrentProgram); in PVRTShadowVolSilhouetteProjectedRender()
1312 _ASSERT(i32CurrentProgram); //no program currently set in PVRTShadowVolSilhouetteProjectedRender()