Searched refs:i830_context (Results 1 – 9 of 9) sorted by relevance
54 struct i830_context *i830 = i830_context(ctx); in i830StencilFuncSeparate()78 struct i830_context *i830 = i830_context(ctx); in i830StencilMaskSeparate()94 struct i830_context *i830 = i830_context(ctx); in i830StencilOpSeparate()205 struct i830_context *i830 = i830_context(ctx); in i830AlphaFunc()234 struct i830_context *i830 = i830_context(ctx); in i830EvalLogicOpBlendState()261 struct i830_context *i830 = i830_context(ctx); in i830BlendColor()285 struct i830_context *i830 = i830_context(ctx); in i830_set_blend_state()423 struct i830_context *i830 = i830_context(ctx); in i830DepthFunc()437 struct i830_context *i830 = i830_context(ctx); in i830DepthMask()470 struct i830_context *i830 = i830_context(ctx); in i830PolygonStipple()[all …]
141 struct i830_context struct171 extern void i830InitVtbl(struct i830_context *i830); argument198 extern GLuint i830SetTexEnvCombine(struct i830_context *i830,203 extern void i830EmitTextureBlend(struct i830_context *i830);210 extern void i830EmitState(struct i830_context *i830);212 extern void i830InitState(struct i830_context *i830);219 static inline struct i830_context *220 i830_context(struct gl_context * ctx) in i830_context() function222 return (struct i830_context *) ctx; in i830_context()
80 struct i830_context *i830 = i830_context(ctx); in i830_render_start()208 struct i830_context *i830 = i830_context(&intel->ctx); in i830_reduced_primitive_state()240 struct i830_context *i830 = i830_context(&intel->ctx); in i830_check_vertex_size()417 struct i830_context *i830 = i830_context(&intel->ctx); in i830_emit_state()569 struct i830_context *i830 = i830_context(&intel->ctx); in i830_destroy_context()614 struct i830_context *i830 = i830_context(&intel->ctx); in i830_set_draw_region()852 struct i830_context *i830 = i830_context(&intel->ctx); in i830_new_batch()859 struct i830_context *i830 = i830_context(&intel->ctx); in i830_assert_not_dirty()878 i830InitVtbl(struct i830_context *i830) in i830InitVtbl()
118 struct i830_context *i830 = i830_context(ctx); in i830_update_tex_unit()329 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState()350 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState()
2 i830_context.c \3 i830_context.h \
131 i830SetTexEnvCombine(struct i830_context * i830, in i830SetTexEnvCombine()388 emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit, in emit_texblend()419 emit_passthrough(struct i830_context *i830) in emit_passthrough()439 i830EmitTextureBlend(struct i830_context *i830) in i830EmitTextureBlend()
65 struct i830_context *i830 = rzalloc(NULL, struct i830_context); in i830CreateContext()
22 'i830_context.c',23 'i830_context.h',
282 struct i830_context *i830 = i830_context(&intel->ctx); in intel_flush_prim()