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Searched refs:iBaseTexture (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp803 long Direct3DDevice9Ex::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) in SetTexture() argument
805 …ACE("unsigned long sampler = %d, IDirect3DBaseTexture9 *texture = 0x%0.8p", sampler, iBaseTexture); in SetTexture()
807 return Direct3DDevice9::SetTexture(sampler, iBaseTexture); in SetTexture()
DDirect3DDevice9.cpp4462 long Direct3DDevice9::SetTexture(unsigned long sampler, IDirect3DBaseTexture9 *iBaseTexture) in SetTexture() argument
4466 …ACE("unsigned long sampler = %d, IDirect3DBaseTexture9 *texture = 0x%0.8p", sampler, iBaseTexture); in SetTexture()
4478 Direct3DBaseTexture9 *baseTexture = dynamic_cast<Direct3DBaseTexture9*>(iBaseTexture); in SetTexture()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3100 long Direct3DDevice8::SetTexture(unsigned long stage, IDirect3DBaseTexture8 *iBaseTexture) in SetTexture() argument
3109 Direct3DBaseTexture8 *baseTexture = dynamic_cast<Direct3DBaseTexture8*>(iBaseTexture); in SetTexture()