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Searched refs:iBuffer (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_ext_rendertexture.c50 translate_ibuffer(int iBuffer) in translate_ibuffer() argument
52 switch (iBuffer) { in translate_ibuffer()
104 wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer) in wglBindTexImageARB() argument
146 srcBuffer = translate_ibuffer(iBuffer); in wglBindTexImageARB()
148 debug_printf("Invalid buffer 0x%x in wglBindTexImageARB()\n", iBuffer); in wglBindTexImageARB()
201 wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer) in wglReleaseTexImageARB() argument
214 srcBuffer = translate_ibuffer(iBuffer); in wglReleaseTexImageARB()
216 debug_printf("Invalid buffer 0x%x in wglReleaseTexImageARB()\n", iBuffer); in wglReleaseTexImageARB()
/external/skqp/src/codec/
DSkBmpCodec.cpp206 std::unique_ptr<uint8_t[]> iBuffer(new uint8_t[infoBytesRemaining]); in ReadHeader() local
207 if (stream->read(iBuffer.get(), infoBytesRemaining) != infoBytesRemaining) { in ReadHeader()
238 width = get_int(iBuffer.get(), 0); in ReadHeader()
239 height = get_int(iBuffer.get(), 4); in ReadHeader()
240 bitsPerPixel = get_short(iBuffer.get(), 10); in ReadHeader()
245 compression = get_int(iBuffer.get(), 12); in ReadHeader()
247 numColors = get_int(iBuffer.get(), 28); in ReadHeader()
257 width = (int) get_short(iBuffer.get(), 0); in ReadHeader()
258 height = (int) get_short(iBuffer.get(), 2); in ReadHeader()
259 bitsPerPixel = get_short(iBuffer.get(), 6); in ReadHeader()
[all …]
/external/skia/src/codec/
DSkBmpCodec.cpp206 std::unique_ptr<uint8_t[]> iBuffer(new uint8_t[infoBytesRemaining]); in ReadHeader() local
207 if (stream->read(iBuffer.get(), infoBytesRemaining) != infoBytesRemaining) { in ReadHeader()
238 width = get_int(iBuffer.get(), 0); in ReadHeader()
239 height = get_int(iBuffer.get(), 4); in ReadHeader()
240 bitsPerPixel = get_short(iBuffer.get(), 10); in ReadHeader()
245 compression = get_int(iBuffer.get(), 12); in ReadHeader()
247 numColors = get_int(iBuffer.get(), 28); in ReadHeader()
257 width = (int) get_short(iBuffer.get(), 0); in ReadHeader()
258 height = (int) get_short(iBuffer.get(), 2); in ReadHeader()
259 bitsPerPixel = get_short(iBuffer.get(), 6); in ReadHeader()
[all …]
/external/deqp-deps/glslang/Test/
Dspv.image.load-formatted.frag13 layout(binding = 8) uniform imageBuffer iBuffer;
39 iv.x += imageSize(iBuffer);
63 v += imageLoad(iBuffer, ic1D);
64 imageStore(iBuffer, ic1D, v);
Dspv.image.frag11 layout(rgba32f, binding = 8) uniform imageBuffer iBuffer;
42 iv.x += imageSize(iBuffer);
66 v += imageLoad(iBuffer, ic1D);
67 imageStore(iBuffer, ic1D, v);
Dspv.float16Fetch.frag37 layout(set = 1, binding = 8) layout(rgba16f) uniform f16imageBuffer iBuffer;
652 texel += imageLoad(iBuffer, int(c1));
669 imageStore(iBuffer, int(c1), data);
/external/deqp-deps/glslang/Test/baseResults/
Dspv.image.load-formatted.frag.out33 Name 89 "iBuffer"
60 Decorate 89(iBuffer) DescriptorSet 0
61 Decorate 89(iBuffer) Binding 8
112 89(iBuffer): 88(ptr) Variable UniformConstant
200 90: 87 Load 89(iBuffer)
315 200: 87 Load 89(iBuffer)
321 205: 87 Load 89(iBuffer)
Dspv.image.frag.out32 Name 89 "iBuffer"
64 Decorate 89(iBuffer) DescriptorSet 0
65 Decorate 89(iBuffer) Binding 8
124 89(iBuffer): 88(ptr) Variable UniformConstant
243 90: 87 Load 89(iBuffer)
358 200: 87 Load 89(iBuffer)
364 205: 87 Load 89(iBuffer)
Dspv.float16Fetch.frag.out157 Name 3000 "iBuffer"
274 Decorate 3000(iBuffer) DescriptorSet 1
275 Decorate 3000(iBuffer) Binding 8
476 3000(iBuffer): 2999(ptr) Variable UniformConstant
3932 3001: 2998 Load 3000(iBuffer)
4005 3075: 2998 Load 3000(iBuffer)
/external/aac/libSBRenc/src/
Denv_est.cpp1040 sbrExtrEnv->iBuffer + sbrExtrEnv->rBufferReadOffset, h_con->noQmfBands, in FDKsbrEnc_extractSbrEnvelope1()
1046 sbrExtrEnv->iBuffer + sbrExtrEnv->rBufferReadOffset, h_con->noQmfBands, in FDKsbrEnc_extractSbrEnvelope1()
1057 &hEnvChan->TonCorr, sbrExtrEnv->rBuffer, sbrExtrEnv->iBuffer, in FDKsbrEnc_extractSbrEnvelope1()
1853 FIXP_DBL *rBuffer, *iBuffer; in FDKsbrEnc_CreateExtractSbrEnvelope() local
1872 iBuffer = GetRam_Sbr_envIBuffer(0, dynamic_RAM); in FDKsbrEnc_CreateExtractSbrEnvelope()
1876 hSbrCut->iBuffer[i] = iBuffer + (i * 64); in FDKsbrEnc_CreateExtractSbrEnvelope()
1952 FDKmemclear(hSbrCut->iBuffer[i], 64 * sizeof(FIXP_DBL)); in FDKsbrEnc_InitExtractSbrEnvelope()
Denv_est.h121 FIXP_DBL *iBuffer[32]; member
Dsbr_encoder.cpp1080 pQmfImag = sbrExtrEnv->iBuffer; in FDKsbrEnc_EnvEncodeFrame()
1122 sbrExtrEnv->iBuffer, in FDKsbrEnc_EnvEncodeFrame()
/external/mesa3d/include/GL/
Dwglext.h271 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
272 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
275 BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
276 BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
/external/swiftshader/include/GL/
Dwglext.h271 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
272 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
275 BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
276 BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);