/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | stw_ext_rendertexture.c | 50 translate_ibuffer(int iBuffer) in translate_ibuffer() argument 52 switch (iBuffer) { in translate_ibuffer() 104 wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer) in wglBindTexImageARB() argument 146 srcBuffer = translate_ibuffer(iBuffer); in wglBindTexImageARB() 148 debug_printf("Invalid buffer 0x%x in wglBindTexImageARB()\n", iBuffer); in wglBindTexImageARB() 201 wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer) in wglReleaseTexImageARB() argument 214 srcBuffer = translate_ibuffer(iBuffer); in wglReleaseTexImageARB() 216 debug_printf("Invalid buffer 0x%x in wglReleaseTexImageARB()\n", iBuffer); in wglReleaseTexImageARB()
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/external/skqp/src/codec/ |
D | SkBmpCodec.cpp | 206 std::unique_ptr<uint8_t[]> iBuffer(new uint8_t[infoBytesRemaining]); in ReadHeader() local 207 if (stream->read(iBuffer.get(), infoBytesRemaining) != infoBytesRemaining) { in ReadHeader() 238 width = get_int(iBuffer.get(), 0); in ReadHeader() 239 height = get_int(iBuffer.get(), 4); in ReadHeader() 240 bitsPerPixel = get_short(iBuffer.get(), 10); in ReadHeader() 245 compression = get_int(iBuffer.get(), 12); in ReadHeader() 247 numColors = get_int(iBuffer.get(), 28); in ReadHeader() 257 width = (int) get_short(iBuffer.get(), 0); in ReadHeader() 258 height = (int) get_short(iBuffer.get(), 2); in ReadHeader() 259 bitsPerPixel = get_short(iBuffer.get(), 6); in ReadHeader() [all …]
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/external/skia/src/codec/ |
D | SkBmpCodec.cpp | 206 std::unique_ptr<uint8_t[]> iBuffer(new uint8_t[infoBytesRemaining]); in ReadHeader() local 207 if (stream->read(iBuffer.get(), infoBytesRemaining) != infoBytesRemaining) { in ReadHeader() 238 width = get_int(iBuffer.get(), 0); in ReadHeader() 239 height = get_int(iBuffer.get(), 4); in ReadHeader() 240 bitsPerPixel = get_short(iBuffer.get(), 10); in ReadHeader() 245 compression = get_int(iBuffer.get(), 12); in ReadHeader() 247 numColors = get_int(iBuffer.get(), 28); in ReadHeader() 257 width = (int) get_short(iBuffer.get(), 0); in ReadHeader() 258 height = (int) get_short(iBuffer.get(), 2); in ReadHeader() 259 bitsPerPixel = get_short(iBuffer.get(), 6); in ReadHeader() [all …]
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/external/deqp-deps/glslang/Test/ |
D | spv.image.load-formatted.frag | 13 layout(binding = 8) uniform imageBuffer iBuffer; 39 iv.x += imageSize(iBuffer); 63 v += imageLoad(iBuffer, ic1D); 64 imageStore(iBuffer, ic1D, v);
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D | spv.image.frag | 11 layout(rgba32f, binding = 8) uniform imageBuffer iBuffer; 42 iv.x += imageSize(iBuffer); 66 v += imageLoad(iBuffer, ic1D); 67 imageStore(iBuffer, ic1D, v);
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D | spv.float16Fetch.frag | 37 layout(set = 1, binding = 8) layout(rgba16f) uniform f16imageBuffer iBuffer; 652 texel += imageLoad(iBuffer, int(c1)); 669 imageStore(iBuffer, int(c1), data);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.image.load-formatted.frag.out | 33 Name 89 "iBuffer" 60 Decorate 89(iBuffer) DescriptorSet 0 61 Decorate 89(iBuffer) Binding 8 112 89(iBuffer): 88(ptr) Variable UniformConstant 200 90: 87 Load 89(iBuffer) 315 200: 87 Load 89(iBuffer) 321 205: 87 Load 89(iBuffer)
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D | spv.image.frag.out | 32 Name 89 "iBuffer" 64 Decorate 89(iBuffer) DescriptorSet 0 65 Decorate 89(iBuffer) Binding 8 124 89(iBuffer): 88(ptr) Variable UniformConstant 243 90: 87 Load 89(iBuffer) 358 200: 87 Load 89(iBuffer) 364 205: 87 Load 89(iBuffer)
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D | spv.float16Fetch.frag.out | 157 Name 3000 "iBuffer" 274 Decorate 3000(iBuffer) DescriptorSet 1 275 Decorate 3000(iBuffer) Binding 8 476 3000(iBuffer): 2999(ptr) Variable UniformConstant 3932 3001: 2998 Load 3000(iBuffer) 4005 3075: 2998 Load 3000(iBuffer)
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/external/aac/libSBRenc/src/ |
D | env_est.cpp | 1040 sbrExtrEnv->iBuffer + sbrExtrEnv->rBufferReadOffset, h_con->noQmfBands, in FDKsbrEnc_extractSbrEnvelope1() 1046 sbrExtrEnv->iBuffer + sbrExtrEnv->rBufferReadOffset, h_con->noQmfBands, in FDKsbrEnc_extractSbrEnvelope1() 1057 &hEnvChan->TonCorr, sbrExtrEnv->rBuffer, sbrExtrEnv->iBuffer, in FDKsbrEnc_extractSbrEnvelope1() 1853 FIXP_DBL *rBuffer, *iBuffer; in FDKsbrEnc_CreateExtractSbrEnvelope() local 1872 iBuffer = GetRam_Sbr_envIBuffer(0, dynamic_RAM); in FDKsbrEnc_CreateExtractSbrEnvelope() 1876 hSbrCut->iBuffer[i] = iBuffer + (i * 64); in FDKsbrEnc_CreateExtractSbrEnvelope() 1952 FDKmemclear(hSbrCut->iBuffer[i], 64 * sizeof(FIXP_DBL)); in FDKsbrEnc_InitExtractSbrEnvelope()
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D | env_est.h | 121 FIXP_DBL *iBuffer[32]; member
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D | sbr_encoder.cpp | 1080 pQmfImag = sbrExtrEnv->iBuffer; in FDKsbrEnc_EnvEncodeFrame() 1122 sbrExtrEnv->iBuffer, in FDKsbrEnc_EnvEncodeFrame()
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/external/mesa3d/include/GL/ |
D | wglext.h | 271 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 272 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 275 BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); 276 BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
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/external/swiftshader/include/GL/ |
D | wglext.h | 271 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 272 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); 275 BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); 276 BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
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