Searched refs:iLineNum (Results 1 – 3 of 3) sorted by relevance
1282 int32_t iLineNum = in FindSplitPos() local1284 if (iLineNum >= iLinesCount) { in FindSplitPos()1296 iLineNum -= 1; in FindSplitPos()1297 if (iLineNum == 0) { in FindSplitPos()1302 iLineNum = (int32_t)(fTextNum / fLineHeight); in FindSplitPos()1305 if (iLineNum > 0) { in FindSplitPos()1306 float fSplitHeight = iLineNum * fLineHeight + fCapReserve + fStartOffset; in FindSplitPos()1308 (*pFieldArray)[iBlockIndex * 3 + 1] = (float)iLineNum; in FindSplitPos()1311 pFieldArray->push_back((float)iLineNum); in FindSplitPos()
646 CPVRTString * const pReturnError, int iLineNum);
1971 CPVRTString * const pReturnError, int iLineNum) in ParseTextureFlags() argument2004 …e %d: %s\n", szBuffer, m_psContext->pnFileLineNumber[iLineNum], m_psContext->ppszEffectFile[iLineN… in ParseTextureFlags()2035 …e %d: %s\n", szBuffer, m_psContext->pnFileLineNumber[iLineNum], m_psContext->ppszEffectFile[iLineN… in ParseTextureFlags()